► World of Warships: Road to Tier 10 Destroyers “Gearing” and “Shimakaze” Starts Here!

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World of Warships US Wakatake/Wickes Destroyer Gameplay and Review. World of Warships USA/Japanese Destroyer Gameplay and Review. World of Warships Destroyer Class Tutorial / Guide.

So I am thinking about making another “Road To” series, this time going to do that with destroyers. Not going to cover every single destroyer in separate episodes, but going to compare them tier by tier in one epsiode. Going to compare USA and Japanese destroyers. Hopefully going to find answer to: “Which destroyer class is the best destroyer in the game?”




  1. +DezGamez That would be pretty cool tho Dez.

  2. +DezGamez It could be a fantastic idea 😀

  3. +DezGamez oooooh, yes I would like that very much! I’m really wondering
    what you look like 😀

  4. +Jop Laane Oooh.. You would like that! 😛

  5. +TheGerudan yes there is a way to predict. look at the mini map. see which
    way they are going. fire you first torpedo salvo on the green line. the
    second spread will be a little bit behind so even he turned the second one
    will hit him. and if you could fire a 3rd salvo the a little ahead. just in
    case the hostile was speeding up.

    and yes. the spread gets worse over time but the spread is not that bad. at
    10 km the spread on each torpedo is about 100 m so at narrow spread you can
    get at least get an decent amount of hits depending on what ship you are

    and yes again. by the time that the torpedo gets there. the spread is about
    100 m. so an BB can easily go through the spread of those torpedo. but BB
    have terrible rudder shift time. so by the time BB player pressed the “D”
    key in order to dodge it. before the rudder can shift 1/2. the torpedo had
    already stuck the BB.

  6. When they are on the way that long, there isn’t much to predict and even if
    you predict correctly you only get one hit, because the three spread from
    the Mitsuki become very open and is easily avoidable, even for BBs.

  7. +TheGerudan well if you fire at the gray line of course you will miss.
    thats why you need to predict where they are going to do when your torpedo
    get there to the target.

  8. Uhm…no, nothing of that is true at the transition from T5 to T6. And
    range is meaningless above 10 km in almost all cases, because you will
    never hit anything that isn’t afk, regardless of how well you shot.

  9. +TheGerudan with more torpedo tubes. and its not few hundred. its few
    thousand. plus with more range and speed. as well.

  10. +DezGamez you just do the same dodge that show in anime name Zipang

  11. well that’s something from a manga called zipang. you can check the anime
    version out.
    really interesting to say the least

  12. +Cole Kennedy
    Fixed! Ty

  13. +Peter Daley
    Awesome, thanks for the feedback!

  14. LennieThePolarBear

    If you’re referring to Kantai Collection, yeah, she’s pretty cool. But I
    don’t understand why she dresses like a hooker…

  15. +Peter Melicher the Des Moines is my fav ship!

  16. And I agree with Sherman.Shimakaze is much better:better
    torpedoes,speed,concealment and guns,yes I said GUNS.Gearings gun are going
    to be nerfed and they are so easy to break.And also they have worse firing
    arc and deal less DMG per salvo.

  17. In CBT in my Des Moines only time I was hit with torpedoes was from
    aircraft carriers.And i ate gearing for breakfast.If destroyers the really
    go for the IJN ones,but still they are not as good as they were…..

  18. +Peter Melicher Pffft. DDs are boss still, and I have always loved playing
    them. High Tier DDs are a LOT OF FUN!!!

  19. +Peter Melicher The IJN DD didn’t really needed smoke any way since the
    torpedo range is way longer than its detect range. the smoke nerf was a
    huge problem for USN DD captains though. since they need to be with in its
    detect range in order to drop some fish in the water. how ever, the gearing
    have a torpedo range the exceed the range of the ships detect range. as a
    DD captain. i barely use smoke. even though i don’t get the 40 second smoke
    like it used to be. its still useful.

  20. +DezGamez Great Idea! Love to see your Cruiser game plays also, try to
    learn some of your skills 🙂

  21. +Luis Fernaud Yes, found it on the forums…it makes sense because your
    smoke trail is bigger when boost is activated…

  22. markisboredagain

    +DezGamez Love the comparison idea . Looking forward to it

  23. +DezGamez Idea is brilliant. Keep trolling with torps and make movie with
    every single epic hit. 🙂

  24. +DezGamez hey dez, i was a winner of one of the armoured warfare access
    codes as announced in your last stryker video, i clicked my youtube-creator
    studio-community-messages but there was not on there from yourself, i wasnt
    sure if maybe it was too soon and you havent had time to send it out or if
    there has been a mix up? also am LOVING your vids they really help me pass
    the time after i finish work in the evenings keep them coming dude you have
    a long time subscriber here. regards dappadan22 ;p

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