Update 0.10.4 How to play Submarines Subs in World of Warships Wows brand new submarine captain skills including review and high quality world of warships replay wows highlights.
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00:00 Submarine Torpedo Citadel Hits
02:43 American Submarine Cachalot gameplay highlights
16:00 Cacholot Sub on Sub Finale and score screens
Submarines have come a long way since the announcement in the summer of 2019. Regarding the latest stage of submarine test in June 2021, the following changes have been applied:
Battery power is now limited in duration and cannot be normally recharged. Depending on the nation and Tier of the sub, the battery will allow for 5-11 minutes of being submerged per battle.
If a submarine is detected, the battery charge is expended faster.
With a depleted battery, the submarine can only be on the surface and will no longer be able to dive for the rest of the battle. Battery charge will be an important resource for the submarine commander and will allow for only a limited time underwater, giving other ships the ability to counter submarines. The submarine’s detectability radius now decreases linearly with depth. This will avoid situations when the submarine instantly disappeared from the enemy’s sight. Added an underwater environment for most of the maps, including seabed relief and the underwater parts of islands. This innovation will help submarines navigate the battlefield while submerged. Due to changes in the mechanics of detecting submarines and methods of countering them, the hydrophone has been removed from destroyers. The Commander skill tree for submarines has been added, and the skills of the other classes will be amended to counter submarines. Along with these changes, players will have access to a free skill reset. A new type of torpedo for submarines has been added. We will publish details about the new weapons and other new features later.