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He starts fires with AP?????What the hell??
its a bug – wargaming replays getting some better these days but still a lot of problems =)
what should be noted is that he scored a citadel with HE on that angled neptune 15.8 km away. Definitely did not expect to see that. The one on that mogami was ok cause she was broadside.
it’s @ 7:13 btw
@Roguenoss HE doesn’t care about angles anyway. 114mm of pen and barely any armor on neptune
yeah about 5 min into the game replay i keep looking at him spamming HE at Georgia and the reload shows AP…AP…AP wtf
And even after that monster score, he still ended up second best of his team! lol
24’3 km of range!! This ship is a sniper hahaha
And Iowa more XP? Vao!
You pick IFHE??
So it still can penetrate even HE??well well
7:14 IFHE ??
Edit : Wait he isn’t pick IFHE :O
its just that neptune has a very high cit
Thunderer’s HE shell has improved penetration.
That double fire quad incap.. D:
Shell tracking bug is finally fixed! Happy about dat
17:43 “+1 Thundercock”…….welp, i know what my new gamer tag is gonna be 🙂
Jajaja 8 deaths and came second
why HE spam is toxic and overmatching AP is not?
HE spam is toxic because in case of Thunderer you are blapping even a battleship for 9-11K per HE salvo accompanied by at least one fire. AP damage provides opportunities for angling and one can heal the damage as well unless it’s a devastating strike. And to be honest, battleships firing HE are annoying. Which means you have to deal with HE spamming, DDs, HE spamming cruisers and HE spamming BBs. Uffffffffff.
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