Community Catributors: A World of Warships Podcast (Ep.16) – with Clyde

1 Star2 Stars3 Stars4 Stars5 Stars (28 votes, average: 5.00 out of 5)

00:00 – Intro
01:14 – Dev Blog; Novorossiysk, superships, & new water effects
30:28 – Gneisenau’s firing & CabMech’s resignation
1:09:50 – Cats!



  1. submarine cv

  2. Saying “You can’t judge a game if you are not a game developer” is a proper ad hominem argument and therefore a fallacy. Victor is not a guy who is is good in arguments or logical thinking.
    But what many people missed is that he is also wrong: as a developer you completely lose your ability to judge the usefulness of your program. You are working on it, but not using it. You need the input of non-developers badly or you will build something nobody needs or wants. That’s true for any software and probably for any product.

  3. Podcast 16? Dear oh dear, so if I add up the hours thats well over 1 day of my life spent listening to you lot! Help me……

  4. Hello Jedi, you look marvelous
    I hope everything is good with you and your loved ones
    Quick question, are you looking forward to any new games?
    I enjoy watching your new game reviews

  5. Uno mas for da algorithm

  6. We finally did it! We talked about cats.

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