Not quite the first 5 minutes of the game but 5 minutes from the first salvo 🙂
I’m PQ. Hopefully, on this channel, I can teach you a bit about how I play the game. Thanks for watching.
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Carry, Pushing, How To Win, How To Carry, Pro, Unicum, Tutorial, Guide, World of Warships, Fun, Funny, Captain Skills, Changes, Build, Setup, Conde, Henri 4, Henri IV, French, Cruiser, Super, Burst, Autoloader, Reload Boost, Gimmick, Tier 11, Premium, Rental, Farming, John Henri,
I cant believe how good you play
keep up the good work!
I also get great damage numbers in super ships very consistently top on team, but crappy MM (team) has also been consistent when playing these ships. I’m almost done playing super ships because of this.
Conde is a blast.
Guess what, another op french ship.
I like using the alternate fire mode on the rear or front turrets and standard on the the turrets that didn’t fire in alternate mode then using the MBRB on super juicy broadsides, It works well with Annapolis but without the MBRB of course
I’ve also noticed a bug with DD’s Have HE loaded, switch to torps and fire. Come back to Guns and AP is loaded, doesn’t happen all the time but enough to be frustrating
When you talk about using MBRB to reduce the burst reload and penalty I’ve got another use for it.
MBRB two shots into burst fire – you get 4 salvos in something like 16 seconds and I’ve dev struck a GK with it (he was about 70% hp) but in some situations its absolutely deadly against anything.
I do generally use the burst into reload boost because 45 seconds in a cruiser sucks but for those pushing bbs or bb you ambushed it is a killer to chain it the other way round
Ya, this is what I was thinking. Single salvo, reload booster, single salvo, burst salvo. 4 shots in ~15ish seconds.
I appreciate how much damage conde can put out but I still think nevesky is still way better at that
6:36 I think that salvo got you 10k because Henri IV and V (the later being the ultimate tool of farming from the John Deer lab) because of the shell caliber being enough to penetrate the deck of US fast battleships (Georgia, Ohio, Montana and co.) and also the heavy HE upgrade
Buffalo player: just tries to get over it and grind the Des Moines
Potato Quality: yeah I’m gonna have to stop you right there
The Conde is the most ridiculous ship in the game right now lol. Nuclear HE, pretty good AP, good gun arcs, good shell velocity, 12 gun broadside, the alternate fire mode is good for when you catch someone off guard. Just broken
the bugs don’t stop with the supership lol! I ran into the one that plays in your favor as an H4, when the reload boost gets “stuck” in the on position, it’s hilarious, you just turn into a machine gun for the rest of the game!
the game really said “you’ve reached your damage limit for this game, thanks for playing!”
Can you put together new videos on current tier X ships? Curious to know your thoughts on G.Kur, Zao, Yamato, Henri IV
Love these videos! I totally want to try this ship now.
Conde only supership I’ve played. once upon a time, I was a henri main. She is slightly less broken in randoms than ranked, but still VERY broken! Confirmed in my mind for 2 main reasons. First, 2/3 of all my kills in ranked(and a ton in randoms) were basically or were outright dev strikes!
2nd, like in this vid, often I got the dev strike on the first salvo of the burst! If that happens as much as it does WITHOUT the burst, she be broken!
he had the slava challenge with 100k in in 5 mins
Now we have the Conde challenge with 200k in 5 mins
As a t8 main watching these ships crap all over t9 and 10 brings a smile.