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First comment. Eh … well, I’m not sure what to say about this particular battle, beyond that it was quite ordinary, neither horrible nor legendary, although I can mention that it’s almost the graphic description of how Henri IV should be played, except for the parts where it becomes entangled in “Fights Closed Spaces” with those destroyers “, when this ship should maintain distance whenever possible to avoid being caught in crossfire.
However with the new reload booster you can easily get out of those situations due to being able to essentially turn yourself into a DM for a small time.
That’s a prototypical good game in the Henri. Pretty much played exactly as you are supposed to play her.
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