Following the Overwhelming response to What’s Up with Warships? I follow up some comments and explore further issues currently plaguing World Of Warships.
ShipComrade – http://shipcomrade.com/
Is it not strange how they reduce income at high tiers and within a couple of patches they add 5k gold camos for T10 ships 😛 greedy fucks
I enjoy the game bit it is very frustrating at the moment
When the British Battleships are introduced they will be on par with the rest.
Great Job again Mr. Grey, there are so many simple fixes to make the RN cruisers more viable that confound me as to why they took the direction they did. “hard to play against HE spammer in smoke” take away smoke. Problem solved. also could Shorten duration of said smoke as far as how long it lingers, or could simply nerf the Fire chance down to 5-6%. any of these would have been an easy solution to the issue without cutting the balls off of what could be a fantastic line. I agree with your frustration as to Bouncing shells off angled DD’s and again I cry about lack of ability to knock out CV’s with a Fire as youre wittling them down. I’ve experienced many poor performance issues with the British AP “Battleships at range with plunging fire”… my ass… I have a Vid of me in my Danae shooting a Kaiser from max range 36 times for a whopping 1914dmg total all my shells broke apart or did nothing. If I had HE I could have at least done SOME damage. I would almost suggest pulling the line for a patch and reworking it again I feel it was worked on for so long and they could’nt agree the best way to solve their “issues” so they just snatched HE and “buffed” their AP and still the AP does’nt do what its supposed too.
Oh you need to be far for pluging fire against battleships. Just look around on reddit or youtube there’s a video of a minotaur failing to kill a hakuryu due to damage saturation AND at lesat 75% of her shells BOUNCING off the armored deck. Yes pluging fire. Haha.
“Strong smell of bullshit” on the Q&A video – couldn’t agree more. I watched it when Jingles first put it up, and left a comment for him that that was one of the biggest loads of horsecrap I’d heard in a while, even during our election this year. TBH, Jingles didn’t sound very enthused during that whole video, almost like he would have rather been doing something else entirely – it sounded like he was reading off scripted questions, and the whole video was done simply so WG could do “damage control” over the slipshod job they’d done – not just with the way they’d turned out, but with the continual delays and reworkings of them. I laughed when they stated that they wanted RN cruisers to be “difficult to play, but fun to play against”….. WHAT???? That sounds like they’re just supposed to be XP piñatas for the opposing team, if not a complete oxymoron.
If the line is supposed to be for experienced players, then why do they allow new players full access to them as soon as they download the client? No word of warning whatsoever to new players about this. Why not restrict access to them until new players have reached Level 12, or played XXX number of battles, or reached a certain tier in one or more lines, etc, etc…? They’re risking alienating new players, who may decide to play this line first simply because it’s the RN, without knowing about the supposed difficulty level involved, and end up having a bad experience of it.
When they added the Russian cruisers my faith in the game began its steady decline.
Oh great, another one of those “where’s muh RN” rants with a smattering of “mostly paper Russian ships” (surprisingly not followed by the normally obligatory mention of Tsushima or Dogger Bank). I’ll give you credit for claiming only “mostly” though, which is only “mostly” wrong. If you all hate paper so much, I guess you won’t be going above T8 when the RN BBs inevitably arrive.
This is a really interesting format. Also one that is much needed for a game like World of Warships. It will be interesting to see how it develops. Subbed.
i think for RN cruisers there is a simple fix, increase gun range a bit mybe 2-3km and give the ap ammo that is suppose to be a hybrid ap/he a chance of fire doesn t have to high change with the rate of fire maybe only something like 2% but at least is gives us something when we dont have a full broadside to shoot at, i have a leander and rarely do more than 30k damage , because i any sort of angle other than full broadside means i get bounces all over , 1 game i have over 100 of them and only 34 damaging hits got to 40k damage because i suicide rushed a bb got 4 torps into him for 25k damge and yes thats less than 1/2 max damage possible form the torps , i never get the full 17k almost 18k full damage . i will continue the line but it is gonna be slow going because i do not enjoy playing it . as for the comment that WG said they were not enjoyable to play against in testing , isn t that a good thing? you want the enemy to have a bad time, it should be important to be fun to play as them , screw what you thimk against them. now we are hearing that a new ammo tyoe will be availble ships in the new research tree , heap, high explosive armour piercing, which is basically a better version of what the RN ships have, is it me or this historical accuracy stuff being extremely selective ? also earlgrey please keep up the good work i enjoy your content alot thankyou..
The player base of WoW is older guys like me with wallets, so yes, to say noobs not welcome implies but does not exclude kiddies.
your not an sh player ,I think you are a very good player, dont put your self down . please keep up your great work ! Ky
they obviously don’t care about the game… if they did, they would make changes base on data from ALL servers….
as for noobs not apply, they have been substantially dumbing down the game. every patch they seem to do something because… maneuvering is too hard, or positioning is too hard…
and they obviously don’t play their game because whoever think usn cv is just as good as ijn cv in situations is smoking something.
also agree that they use historical accuracy as an excuse… they nerfed ijn dd because potatos can’t use their rudder occasionally…and then threw out the excuse that they are adequate gunboat… which they are not.
I played the line up to Edinburgh, also have the Belfast. It was my easiest grind ever, also very entertaining. The Kutuzov it is far more challenging (sluggish, huge, also fragile).
For me personally the Brit CAs made me take a two’ish week break as well. I completely concur with what you’ve said here. When I came back, i “learned” to like them – and now actually really really like them. I’m a decent player and had no problem getting good results or wins in the things even at first, but thought they where so gimicky and annoying…. and its the bloody RN: its not supposed to be like that!
hey I just found ya channel – grat work, really like it – new sub 🙂 About WoWs: I had great hopes for it, played it a lot and have numerous tier 8 ships. But it dies a bit on me. The bad UI, the pixly graphic, the MASSIVE RNG and fake balance etc.
From what I heard in this vid the question raises: WIll you have a look at the ship section of War Thunder once it is in CBT, release or full release?
I had a game in my Leander, got 130 hits or so, only did 31k damage. Plenty of those were against a Fuso, who was broadside, and I still did fuck all to him. If I got 130 hits in my Cleveland or Budyonny, I’d have 80k damage at least.
I share your disappointment with the RN cruisers. I saved up a bunch of Free XP to skip up to the FIJI. What a bust. RN cruisers are the only ships I use AP from my Atlanta on. It just devastates them. Hopefully WG will get their act together. I haven’t spent a cent on the game in 6 weeks. Speak with your pocketbook is how I will approach the issue.
you do realize what you are talking about is essentially – for all shits and purposes – a polished alpha. what warships needs is a good content base. after that, ammo mechanics, armor, balance,… becomes relevant in terms of development. under world of tanks standards, world of warships is still a little baby.
though, after all the major shit trees are in place the ageing of the game will become more dynamic. that is where i’ll pick it up again.
Newsflash for those that keep saying but the RN Cruisers have a repair ability NO they don’t! they only repair HE and fire damage NOT AP damage! and who in their right mind is not gonna use AP on a line of ships like that? NO-ONE – Exactly so weve got a “REPAIR” ability that aint worth jack! I’ve gone back to US CR’s and BB’s and if/when I can afford it I’ll buy a warspite and spend all my time showing people what a real British warship is! (sorry for the rant iEarlGrey)
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