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so are the anti-submarine weapons, visible on many destroyers, going to be a thing?
There are Depth charges which is an anti-U boat weapon
Not to mention anti-submarine weapons on the Atlanta.
I expect that one way of detection, especially if they are submerged, will be the use of the hydro-acoustics ability.
It’d certainly add some more variety to their gameplay, though the USN and RN DDs and later Soviet ones had a pretty tremendous advantage in that arena, so I’m not sure how they’d address that
Well, this looks like it could be either really good or really bad.
+Mister Chief Thats the number 1 reason I quit wot after over 3 years. That and the nerfing the piss out of light tanks view range and dispersion.
Hopefully it breaks up the radar meta and adds some depth and counter play. However I think subs should be limited in a game. Like 2 per team because games with 5 subs on each side sounds boring as shit. The same way that BBs are soft limited to 5 per team
Pretty much. They’re either going to be OPAF to compensate the fact that they’d sucked ass or WG makes them accurate and they’d suck ass.
Maybe this will be counter to carriers, so they not sit relax at the back anymore, because subs can sneak attack them ignoring the rest of the team XD
Shira Ishikawa If that’s the case, it’s a good thing that I never play as CVs—I’m terrible at multitasking. 😛
What side of the mirror am I on?
you went through the looking glass I suppose
You’re in Chthulu territory. Madness surrounds you.
im excited I just hope this isn’t a prank of some sorts otherwise im gonna be disappointed
But WT has terrible graphics and its extremely hyper realistic and poor in the sea gameplay
That One WA Guy umm no, Wows have been doing this kind of thing since closed beta for every april fools and Halloween event to test new things
Last thing I need are MBTs in WoT…
It will be on trial on the Halloween event, if it’s good enough they’ll implement it and add more subs
It’s their Halloween event for this year. So it is indeed real, at least for PvE for this Halloween. Obviously what’s seen could change though. And depending on how it goes, Submarines could make their way into PvP as a permanent thing. The good, is that they’re at least definitely thinking about it.
OH my God World of warship have submarines
Well, they’ve just added helicopters into War Thunder so I guess WG has taken the plunge too 🙂
helicopter in WT is a failed model and people still like it. that’s pathetic lol
wait so this is not a april fools joke anymore
This will be for a Halloween event. They are testing that way is it viable.
This is going to be EPIC!!!!
Yes, yes it will!
Yup, you will all be killed by ships you cannot see…and they won’t be in smoke this time.
Woo-hooo! Who would have thought? If submarines are possible, then what’s impossible in WoWS?
Plz do it it would be cool
Detonate torpedos by gun shoots.
Support ship?,can heal team.
Making a good game, balancing carrier
Well,fantastic and Magestic.
Great now DDs will have something else to do than sitting behind islands spamming HE
+Emmanuel Medina not above lvl V, radar stops that
+MrSimplydashing lol, no it doesn’t, i play at t7 and 8
Who sits inside smoke anymore when 40-60% of the enemy team has radar. They can get up to a total of 3.5 – 4 mins radar coverage.
Yea DDs don’t have to spot, cap, and screen for torps, all being close-combat tasks while having a heavy radar meta. You sound like a BB main.
Bonus for torpedo runs and keeping the tiny ship going. I prefer T5 because no radar means everyone can do their job
Well, this shall be interesting, it could be very good, or a total disaster…
Also! Don’t forget to add depth charges to Destroyers, without those, ships like BB or CV are screwed.
ZeedBlitz look at the ones on the back of dds man. TONS
Watch around 4:22 or so. Depth charges blowing up.
My guess is that, from now on, that the submarines have arrived, destroyers are gonna have functional depth charges (a must-have), battleships, aircraft carriers, cruisers and destroyers are gonna have to be equipped with Hydroacoustic Search as standard to detect these submarines.
CV already got screwed over
Finally a chance to use my Arpeggio Submarine Commander, maybe next year… i’m curious 🙂 please Wargaming, put this on Halloween event!!!
an arpeggio of blue steel I-401 skin. Cause if we had her arsenal it would be funny … but nuts … Good for April Fool’s day though.
+SpikesOmegagood point, this would be nice too
They better get the balance right, otherwise battleships are done for.
It’s just mean the cruisers have to do their job more than island spamming.
A seaplane with depth charge and sonar on a battleship.
Battleships deserve all the nerfs they can get
*Sees the reveal of submarines into the game* Me In Every Game From Now On:” SHOOT THE OCEAN, SHOOT EVERYTHING IN THE OCEAN, YOU CAN’T TRUST IT ANYMORE, AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH.”
Salty sea with submarines, salty combo
Kenneth Ignacio shit that’s good.
classic Caligula strategy right there
Yeah always shot torpedos and active hydrolic
There’s actually gonna be giant sea creatures…..
Well, i’m installing the game.
You guys are really taking the leap of faith now, changing the whole CV gameplay and adding Submarines will change the game a lot
MonkeyBricks34 or could add an interesting dynamic. So far the CV rework looks like it’s going to bring the ship class into better alignment than they currently are in. it just has to be implemented properly
For the better, I hope, Seems that way so far.
Maybe can the best game
Changes are needed for any online game. WoWs is taking the right direction unlike WoT.
WHOOOOOOOOOOOO my Dad was a submariner so this is sick
What will periscope & air snorkel depth be ? Will we be able to adjust torpedo depth so we can hit other submerged submarines ? Will there be sonar ? Will cruisers, destroyers and battleships be able to adjust at what depth depth charges will explode ?
LincolnTek Sonar is already implemented, it’s just called Hydro-Acoustic Search in game. It’s what you can use to detect torpedoes before it’s too late.
TBH i want Sonar Torpedoes
And later they used auto depth charges instead of manual one lulz
for the time period in game what WG should be doing is the blind depth charge, but have a commanders skill intuition that gives a percentage change increase for depth charge damage. Some ASW commanders were horrible, and just dumped charge after charge, others seemed to have a sixth sense and could drop three and have a kill. Remember with Depth charges it is not about getting a direct hit, but getting close so the concussion would crush the hull of the submarine. Even wide misses would do damage to subs.
WG: there will be no submarines in game.
NOW: Are you sure about that?
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