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I need to give Hanover a try. I’ve been using Satsuma for the long range nuking.
It’s a really fun ship if you get into close range engagements. But you die very quickly if you get focus fired and HE spammed. Just like Kurfürst, you gotta utilize islands to get closer 😉
First match with it i got 320k damage, 100k was just from the HE seconadries
@Osman Atef Issa Nice dude, got lucky there 😀 My best game was 240K beacuse the match was over too quickly^^
Warships vids are like porn: you’re always safe to skip the first couple of minutes.
that’s forbidden knowledge
It’s a really fun ship, I hope it makes it into the base game, It would be fine even without the ridiculous secondary buff. It’s not really OP in my opinion, since it’s so easy to just burn and torp it to death^^. Also, it has worse bow armor than Kurfürst, so I’d say it’s pretty “balanced” for WG standards 😀
*THE ULTIMATE INSULT FOR THE KRIEGSMARINE BATTLESHIPS | PURE TRASH!*
Well, yeah I kind of agree, but Hannover is KMS so…. not exactly. Though I agree overall the direction of the game is accelerating the power creep curve and lines like KMS BB that were already lagging behind now that secondary builds are garbage are just going to be even more worthless.
Imagine Hannover + lutjens
That looked like a LOT of fun 😀
Green cup? 😀
Tren that’s kurfurst on hot dogs 😀
Essentially me playing Hannover ” Oh that’s gonna hurt…………….
Maybe not “
Bismarck: I was made to rule the waves across the Seven Seas! Hannover: *Glowers menacingly* I’m sorry, could you repeat that, Little Brother? I believe I misheard you. Bismarck: *Quivering* N-nothing Big Brother! You’re the best! Hannover: *Pats Bismarck’s head* Good boy!
Absolutely Germany will win, Hungary doesn’t have anything to look for in football, their football is just history!
That comment did not age well, considering the results :))
hello, do you think it will make into normal T10 as Gk, yamato?
I wish 🙂
I played that thing for the first time today, unfortunately, MY team ‘melted’ faster than the enemy could’ve ever dreamed…soooo, although I did “well’, seemed to me that UNLESS you get an at least halfway competent ‘team’ sharing the ‘tanking “load”, the ship is a damage magnet.. FUN when you can keep the enemies x firing you down to two or three though 🙂 Dunno how you set up your captain, but I went for tank/damage mitigation pretty much all the way; on top of the basic secondary build of course:) Watching your angles and using the islands can make you a ‘not entirely harmless’ ship 🙂
this is so broken…
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