World of Warships…….
Today we’re taking a look at some of the most interesting playstyles in world of warships, some of these are good, some bad and some are even in between, but one thing is for sure, you’ll no doubt have seen one of these playstyles either in yourself or someone else in world of warships.
World of Warships is a naval action MMO, dipping into the world of large-scale sea battles of the first half of the twentieth century. Epic battles rage across the oceans of the world in order to claim victory among teams comprised of the greatest representatives from the era of multi-ton marine giants.
In order to achieve victory in battle, players must employ a wide range of strategies in a variety of tactical decisions. Sudden ambushes, cunning flanking attacks, open confrontation and “head-on” assaults — captains must strive to find an ideal way to deliver a decisive blow at the enemy.
Tactical diversity in World of Warships comes from the inclusion of many different classes of warships, including: aircraft carriers, capable of providing remote air support and striking targets at extreme range; colossal battleships that project power across vast swaths of ocean; light and heavy cruisers with the capability to quickly respond to changing battlefield conditions; and stealthy, agile destroyers which can be highly effective in group attacks.
Thunderer exists as the sister-ship of the Tier X U.K. battleship, Conqueror. As such, she shares many of Conqueror’s in-game performance characteristics and weaknesses. Despite the similarities, Thunderer possesses certain distinguishable traits that differentiate her. Immediately, players will notice that she has access to the Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) consumable. Players will also find that Thunderer is more agile, with slightly increased turret traverse speed, and decreased reload time. She deals damage to aircraft with a short-range anti-aircraft armament, which Conqueror is lacking. To balance these traits, her Repair Party (While active, restores a percentage of the ship’s health points each second.) consumable is slightly less effective, though she has an additional charge and decreased cooldown time of this consumable in comparison to her sister-ship. Other differences include her sigma and the fuse timer settings on her armor-piercing (AP) shells.
Thunderer is equipped with dual-mounted 457mm main guns, mounted in four turrets. A full salvo unleashes eight shells which are extremely accurate, meaning that Thunderer has a very high potential to inflict devastating damage to an enemy foolish enough to show their broadside. Her large-caliber AP rounds are capable of penetrating thick armor to reach the citadels of armored ships. Players are advised to switch to high-explosive for lesser armored targets in order to avoid overpenetration. Thunderer’s HE shells sport an incredible fire chance, which makes them a great option to deal with bow-in battleships or cruisers that she cannot overmatch. Her stock decreased reload time, paired with the proper upgrade module, means that Thunderer has a reload time more in line with a battlecruiser, rather than a battleship. Her excellent concealability affords her the ability to choose her engagements and wait for the opportune moment to fire. However, her armor scheme is far from being good, forcing captains to play in the back and capitalizing on enemy mistakes to inflicts serious damage. Thunderer is truly a formidable opponent, whether she be fighting naval units or aircraft. She can be customized and equipped to fit several different playstyles, and she will surely be seen excelling in her captain’s desired role.