World of Warships – Benson – Just Doing My Job

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dearmrfrodo1 sent me a replay of him in a Benson and as I watched the replay I was just really happy to watch a destroyer doing nothing more than his job. He capped caps and terminated destroyers with extreme prejudice. While his total damage numbers might not have been amazing, his play was top notch. Enjoy everybody!

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Hammock Fight by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100213
Artist: http://incompetech.com/

51 Comments:

  1. Thanks, Chase – excellent tutorial. Explanation of the scoring system was
    illuminating. I would add the role of scouting, particularly in a game with
    no carriers. But that is very dangerous – your team has to back you up. Had
    one game where a BB captain specifically directed the DDs to scout – I
    dutifully forged out, spotted enemy cruisers and battleships and promptly
    got focused and eliminated.

  2. in my experience every player thats on my team is a donky. i played wows
    after a long break and in 8-10 battles i lost all of them. yea i was rusty,
    but wtf. i dont get it, its like oh hey… pauls playing… lets not go
    past the b line and uh huuck lets bunch up and give em the caps… by the
    end of it i was pulling my hair out. rage quit after two bbs said work
    together and be a little aggressive then let me get focused while they
    sniped. facepalm. If theres good players out there, where are
    youuuuuuu?????

  3. Totally agreed. I use my concealment to hunt other destroyers in a Kagero.
    My priorities are: cap, scout and torp if there is a opportunity.

  4. I am guessing it is this…
    Highest Score
    Experience 2,955
    Damage caused 113,922
    Warships destroyed 5

  5. Warner Moczulski

    Good video, now how about a Mutsuki/Hatsuharu guide… seeing as they are
    vastly different from the predecessors and lack the torpedoes of their
    successors.

  6. Hi iChase, why some Bensons has 18600 HP? My has 15400. Thank’s

  7. I had a minikaze game with 6 near full health kills 4 BBs 2 CVs 180k dmg
    with a win but only got 2200 xp because they were T4s… great result
    overall but the xp derp gutted me.

  8. japanese dd´s useless in a gunfight.
    yesterday in my shimakaze,a gearing killed me from full to zero in under
    14seconds with use of aimbot maybe warpack aimbot .
    6-7sec. reload vs nearly 0….hopeless!
    only torps thats all i have,and useless guns without a fair reload without
    a fair range and without any aczepable dispersions & rotation,useless
    aa………

  9. dearmrfrodo1 carried the whole team to victory and gets reminded in chat’s
    last comment he should “pay attention to the game”… you gotta love such
    teammates :)

  10. Great game. Important lessons. Way to help the team.

  11. Anderson Zerloti

    I would like to ask a question. Chase said that BBs should lead pushes. As
    a BB player I agree, but the question is:should the BB spearhead the push
    at the risk of getting torped by DDs or should the cruisers spearhead the
    push screening for DDs while the BBs shoot the targets?

    I am asking this because I see a lot of pissed CL/CA captains complaining
    about BBs staying in the back sniping and I agree with then to some point.
    Even if I play IJN battleships I like to be close to the action and shoot
    stuff in gunnery duels BUT I don’t like to lead a charge and have the
    cruisers stay behind me and then get torped by a DD that I did not see nor
    had any clues that he was there.

  12. its crazy how many DD’s don’t do this, its so frustrating, I still cap in
    my IJN DD i just try not to battle other DD’s much, drop smoke/torps and a
    couple gun salvo’s…don’t forget spotting when playing standard mode and
    area denial with torps.

  13. Not a mention of the role of scouting? May not earn XP but it is invaluable
    for CA captains supporting you especially on Standard maps with no CVs to
    provide that Intel.

  14. This guy asks for help and shows where the enemies are, warns torpedoes of
    being in close range. Gets told to stfu lol

  15. lol, because I own an Atlanta for the express purpose of training my USN DD
    captain – right now, I have Advanced Firing Training, and am currently
    about 40k experience on the Farragut towards the Mahan. And I gotta say, it
    is pretty batshit to be able to fire out to 15.4km!

    Many people say having that much range is useless, and I would agree for
    the most part, but then I would also disagree!

    Because not only can I stealth fire during the opening salvos, and not even
    get spotted, but I can fire over mountains with ease, and hitting MOST
    Battleships, especially at tier 6 or 7 at 15km is actually surprisingly
    easy!

    Also, whenever I am hiding in smoke, unless I happen to be hiding behind a
    tall mountain as well or way outside of the main engagement; I can ALWAYS
    fire at something and often hit it!

    Because when hiding in smoke, even if your shots aren’t likely to hit due
    to range, if there are no other targets, you are wasting time!

    That doesn’t even include the AWESOME “Herding Effect” you can cause!
    Again, even if my shells are missing the reason they normally miss is
    because the target is actively turning and changing speed! Against
    battleships, this effect is priceless, as you can keep their guns from
    pointing at teammates entirely!

    And if a target does not react to the constant stream of 127mm HE rain,
    well they get BURNT! And if they are foolhardy enough to push it towards my
    smoke, they usually eat at least a couple torpedoes to the face!

    Really, it is quite similar though nowhere near as deadly and unavoidable –
    as when and how you showed off the Russian Destroyers back before they were
    released and were incredibly OP!

    So, personally, while I didn’t initially believe that I would keep AFT on
    my USN DD captain, currently – I cannot see a good reason to ever swap it
    out!

    I mean 13.3km range on the Gearing with both the concealment module as well
    as concealment expertise skill – you got a deadly gunboat that can herd and
    hold back entire fronts without being seen! And really, hitting Battleships
    from that range really is no problem!

  16. lol, because I own an Atlanta for the express purpose of training my USN DD
    captain – right now, I have Advanced Firing Training, and am currently
    about 40k experience on the Farragut towards the Mahan. And I gotta say, it
    is pretty batshit to be able to fire out to 15.4km!

    Many people say having that much range is useless, and I would agree for
    the most part, but then I would also disagree!

    Because not only can I stealth fire during the opening salvos, and not even
    get spotted, but I can fire over mountains with ease, and hitting MOST
    Battleships, especially at their 6 or 7 at 15km is actually surprisingly
    easy!

    Also, whenever I am hiding in smoke, unless I happen to be hiding behind a
    tall mountain as well or way outside of the main engagement; I can ALWAYS
    fire at something and often hit it!

    Because when hiding in smoke, even if your shots aren’t likely to hit due
    to range, if there are no other targets, you are wasting time!

    That doesn’t even include the AWESOME “Herding Effect” you can cause!
    Again, even if my shells are missing the reason they normally miss is
    because the target is actively turning and changing speed! Against
    battleships, this effect is priceless, as you can keep their guns from
    pointing at teammates entirerly!

    And if a target does not react to the constant stream of 127mm HE rain,
    well they get BURNT! And if they are foolhardy enough to push it towards my
    smoke, they usually eat at least a couple torpedoes to the face!

    Really, it is quite similar though nowhere near as deadly and unavoidable –
    as when and how you showed off the Russian Destroyers back before they were
    released and were incredibly OP!

    So, personally, while I didn’t initially believe that I would keep AFT on
    my USN DD captain, currently – I cannot see a good reason to ever swap it
    out!

    I mean 13.3km range on the Gearing with both the concealment module as well
    as concealment expertise skill – you got a deadly gunboat that can herd and
    hold back entire fronts without being seen! And really, hitting Battleships
    from that range really is no problem!

  17. I honestly feel like people not doing there job in random battles is the
    downside of team battles. I have not seen any of the players that I use to
    consider as really good players in a long time. The few that I have played
    with recently say they have been doing team battles mostly. Most of the
    players are left in random battles are the less experienced players.

  18. I Like his captain skills, I’ll have to tryout the T4 Survivability perk on
    my Benson. 18k hit points would be nice.

  19. Capping gives you sooo much EXP by now.

    If you cap just one point and then get sunk, you will probably still be in
    the middle of your team in terms of Exp.

    Capping 2, let alone 3 times will likely put you on first.

  20. text book playing by him, not so by others 😉
    it often happens if you play your role and others dont and you tell them
    you here “youre dead so whos the one that is the noob”… happens more and
    more often because – playerbase today. my win rate score is melting down in
    random battles like crazy because of… mostly BBs hiding until every1 else
    is dead and they got detected

  21. mike b (Fugenchutenz)

    Great video Chase, you should do something like this for all the classes.
    The biggest aggravation for me in the game is not having team mates in
    cruisers support me when I’m going for caps and/or run across enemy dds.

    Also to support you point about exp, most players yet have figured out that
    capping and defending bases gives HUGE exp bonuses. Case in point, I
    recently had a game in my Hatsuharu on the Two Brothers map. At mid way
    through the battle our team was outnumbered 2 to 1 and it looked like an
    inevitable loss. However, between me running around and capping and the
    heroic play of another team mate in a Battleship who fought a rearguard
    action at cap C, we managed to pull out a win even though the team still
    had more ships than us because we capped them out. At the end of the game,
    the BB player had Kracken, High Caliber, Dreadnought, Confederate, etc etc.
    I had less than 10k damage done, all with my guns, as none of my torps
    managed to find their marks the entire game, but I did have 4 or 5 base
    caps and a couple base defenses. Guess who had more exp at the end of the
    game? It wasn’t the BB player. I beat him out with just under 100 more exp
    at 2420 base exp. For dds, it’s well worth getting those bases more than
    trying to deal damage.

  22. scouting in CV’s gives no exp :(

  23. tbh, I’ve always gone Japanese destroyers due to torp range, but hey… I
    still beat US, USSR destroyers into a corner, I also hunt cruisers and BBs.
    It’s just… something about the thrill of the hunt.

  24. This Benson saved the Game !!! His Team played like potatos IT was 460 to
    830 to the enemy team… Lock at the points and to the MAP all you potatos
    BB capitans!,, one DD cant kill everything and Caap Alone Wille you BBs
    Camp at back and try to snipe… Full HP BB at the end of the game is
    drivning me nuts !!! IF you do IT in My team i may comeback and torp you !!

  25. hehe, too many times I’ve had to say “wtb non-suicidal CLs and DDs” and it
    still doesn’t work.

  26. Chase, a special request. Soon we will see the first people completing the
    captain extraction mission, and I would like to know what you advice for
    those captains is. I know you made a video for the captain skills with
    recommendations, but those were for tier 10.

  27. What your talking about is exactly right! I suspected that that was how it
    works but i was never sure.
    I think though WG or maybe some of the player created how to tutorials need
    to focus on what you where saying about how you earn Exp because there
    isn’t enough info out there on the topic.
    I also think that Winning should be made far less important to Exp gained
    then actually doing your job. The difference between Exp earned when you
    win and Exp earned when you lose should only be in the range of like 5% or
    even less. Now I say this because as you also said in the video you have
    had a lot of games where players don’t do the job they are meant to do and
    in a few of those you would have lost the game. Unless you earn an
    achievement (unless this has been changed but i think it hasn’t) you lose
    almost half the Exp you would have gotten if you won. The problem I have
    with this is it rewards Bots and Players who have to be carried way to much
    if you win, because they get nearly twice the exp they deserved, while at
    the same time punishing the players who did well on the losing side that
    did their jobs by cutting the exp earned by anywhere from 30%-40% (at least
    that’s how it has looked in games where I have had similar performances but
    lost one and won the other)
    Doesn’t matter if the win reward is huge or tiny players will still want to
    win just because. Making the game reward performance not wins will help
    stop the bots and teaching players how to gain more exp will only help them
    get better.

  28. iChase thank you for the information about how XP is calculated. Is there
    an steady increase in xp earned with the % of HP taken (i.e. 1%= 1xp and
    80% = 80xp) or is it curved? (1%=1xp and 80%=150xp?). The reason i’m
    wondering this is when i’m in a carrier and i’m trying to play my role i
    often have to take chunks of health from a few bold ships on the west side
    then a few chunks of health from out of position ships on the east side
    etc….so by doing that i get (for example) 20% off of different ships.
    would my time be better suited attempting to take down a whole ship?

  29. Well he does have planes over him so he’s spotted even without firing at
    the Pensacola. It’s just a choice of dealing as much damage as possible and
    hopefully kill the Pensacola before he gets killed over, or stay there and
    hope the Pensacola tunnel vision enough to not shoot at him until he caps.

  30. well, if he use ap at the Pensacola, he would have a chance to kick him out
    whatever, really a good job

  31. well, if he use ap at the Pensacola, he would have a chance to kick him out
    whatever, really a good job

  32. Fanru Ye (Frank)

    lol I think I hear some kind of cute little notification sound in the
    background~

  33. I’m playing the Fubuki (starting with the Kagero soon) and I’ve stoped at
    the B-hull because I like to have those two extra guns. I did the same with
    the Benson and the Omaha. This have saved me many time when I got spotted
    and ended up in a knifefight. P.S. My all time high XP was in the Fubuki,
    4172 base XP. D.S.

  34. Cornichon Privé

    That enemy benson should have stayed in the smoke i dont know what he was
    thinking

  35. Thank you for the video chase, this really stresses a point that is
    frequently overlooked by most players, including myself half a year ago. I
    used to yolo rush way too often, getting high damage numbers and then
    wondering why I lost the match. Ever since I’ve started to closely observe
    your videos, I’ve started to focus on the objectives, playing to the ships’
    role and gaining map control. My win rate (as well as k/d, avg. damage,
    matches survived) has improved considerably.

  36. The Nick Holland

    Chase this was a very imformative video. I reccomend making videos similar
    to these, for instance, not commonly known facts or tips that can help
    players improve themselves, such as this video here. Great video!

  37. He is ryt though doing you job does net the wins and exp, but i disagree
    jap destroyers dont have a disadvantage against other destroyers because
    just 1 torp can kill an enemy destroyer u just have to use it correctly, by
    using a web style in launching your torps you’de be surprised how many
    people panic when they see a wall of well placed torps. Im a cruiser and
    destroyer main player and doing your job is the best way to win a game

  38. 2955 is his highest XP in the Benson according to his player profile and
    I’m assuming this would be it as his kills were mostly DDs plus capping.

  39. FallenBut NotForgotten

    STOP FUCKING AIMING HE AT THE WATERLINE!

  40. Great info. Keep them coming.

  41. Did he gg himself?

  42. Hihi…a big fan of your videos….just wondering could you feature RU DDs
    like Udaloi and Kharbarovsk?

  43. world of warships has been so frustrating lately. You could be the best
    player ever, but if you get a side that plays like lemmings… 🙁

    Simple skills like reading the map are missing from like 90% of the player
    base.

  44. Seems a large chunk of games doesn’t matter what I do, 5 minutes in I’m 1
    of only 2-3 friendly left and only kills are mine..

  45. your cruiser was tunnel visioned on a BB? You’re lucky. My “allies”, on
    the first sighting of anything DD related, will 100% of the time turn and
    run for the nearest map border. My carrier captain has had to learn the
    finer points of torpedoing DDs just to stay competitive :(

  46. Thought I d share this.I unlocked both benson and fubuki at the same
    day.You cant really do what chase says here as a fubuki with this player
    base (EU servers).I can spent 5 mins spotting a dd and pinging it and no
    cruiser gives a shit.You cant beat a US/Rus dd to get a cap(maybe you can
    do a torp kill and die too), so without support all you can do is stealth
    torp things or maybe contest it in smoke and watch while noone comes to
    help ;p.And thats why I love the Benson more so far.Since I always cap like
    crazy, I can fight the dd I meet there with a Benson.Hell I ve been doing
    it with captain retraining so no detection warning.I am a bit frustrated
    right now at the player base, I am at the 14th defeat in a row, and only
    one of em you could call an enjoyable close match.The rest were half our
    fleet dead in 5 mins.90% of those games you could look at the map 3 mins
    after game started and know you d lose.Being new to tier 8 I thought
    players would be smarter especially since I meet tier 10s now.Yet they play
    like they are tier 3.I think I ll only watch videos for a while…Excellent
    play frodo, I think he only fired and died because those planes spotted him
    anyway.

  47. I Don’t Know My Job With Ships So I’ll Just Wing It. Tanks But No Tanks.

  48. Well , thank you chase . This video got me to thought about how I play and
    how I can or should improve that and I really have found some really big
    issues. So again ; thank you ^^

  49. Love ur videos ?want some tips on the Japanese BB

  50. 3:20 I get more kills with my guns in my hatsuharu (mostly shooting other
    DDs) than my torpedos aimed at bigger ships, so formerly fuck that notion

  51. first

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