Developer Diaries #8 takes you to the heart of World of Warships: its game engine. Learn about the client-side and server-side of the BigWorld engine and how developers create a game that works in harmony together. Discover how both sides interact, tying complex processes to the massively intricate vessels, realistic oceans and beautifully rendered environments
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So, I noticed that they always refer to this game and World of Tanks. Did
everyone forget World of Warplanes? I still play it.
Never knew it’s that hard to make a Game O.O
I would like WG to delete World of Warplanes and work harder on WoT and
and there is the message of the raging kid who is insulting everyone
getting processed in the server supercomputer
i feel so bad i’m not getting the hang of server client studies :
R E M O V E A R T Y F R O M T H E G A M E
You should let somebody else do your PR&Marketing…..
> Game Engine
Gaijin won this round.