World of Warships Developer Diaries #8. Game Engine

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Developer Diaries #8 takes you to the heart of World of Warships: its game engine. Learn about the client-side and server-side of the BigWorld engine and how developers create a game that works in harmony together. Discover how both sides interact, tying complex processes to the massively intricate vessels, realistic oceans and beautifully rendered environments

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10 Comments:

  1. SPARTAN Ravindra-919

    So, I noticed that they always refer to this game and World of Tanks. Did
    everyone forget World of Warplanes? I still play it.

  2. Never knew it’s that hard to make a Game O.O

  3. I would like WG to delete World of Warplanes and work harder on WoT and
    WoWs!

  4. and there is the message of the raging kid who is insulting everyone
    getting processed in the server supercomputer

  5. i feel so bad i’m not getting the hang of server client studies :

  6. Kenz Tan (WaffleKenz)

    139!

  7. ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬
    R E M O V E A R T Y F R O M T H E G A M E
    ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

  8. You should let somebody else do your PR&Marketing…..

  9. > Game Engine

    Gaijin won this round.

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