I am startign to learn that in World of Warships, its not the submarines that are bad. Sure, they suck in their own way, but in actuality, its the homing torpedoes. A broken BS mechanic that WG should have never included in WOWs. But why are they so bad?
on your recommend I got (and just started) Tin Can Sailors. Very good so far.
I was in a game where the homing torps curved around an island and struck me. When they hit, we were on opposite sides of the island with no line of sight. I was furious. When I tried to talk to the sub player, he refused to acknowledge how ridiculous this was. Grrrrrr…
The fact that he was playing subs should tell u how much he actually cares
You think submarine players are any less dented than the average CV player?
This is why I don’t play SS or CV. Sometimes I do BBV
Welcome back Zoup! I agree completely with you. The new British Subs especially the Premium is out right overpowered. Flamu posted a test video of the homing torps doing complete 180s to hit the ping. Tested it in 3 different ships Daring, Hindenburg. I fought one yesterday in randoms with a Massachusetts (which only has 5 km ASW planes btw) got obliterated by it. WG doesn’t care they put money into them and they arent going anywhere.
Flamu made a video about this, there was one salvo that passed him and came all the way round practically made a 360 it was funny and stupid.
I say it again: Subs and CVs would 100% totally cease to be an annoyance if the players would just stop playing them. On the sub/CV issue, the fix is totally, 100% in the hands of the players.
@Formous True, sadly
@Salty Balls True as well. Sadly
@Salty Balls I feel it important to note that people despise destroyers too. MNy want them outright gone, or to play by real rules. They should have far fewer torpedoes for example, have half the speed, lose their concealment magic shields. People also have issues with radar cruisers. I know a lot would love it if only battleships were ingame. Cv are easy to counter once sighted. Subs are a different matter though. Most of the time, players can’t fight them. A dd gets annihilated trying. A cruiser gets locked on to and deleted. A cv can’t hunt the damn things. A bb prays his ally can see it. Subs are far more a issue then a cv tbh.
I actually enjoy most of the cv gameplay (in the sense it feels neat to control a squadron of planes), what I don’t enjoy is playing them against other players. FAR too much toxicity for me to feel anything but frustration (i know, the irony).
If im not being cursed at in chat by a red player (for justifiable reasons mind you, I don’t deny the broken nature of CVs in their current form), im getting cussed at by teammates for not completely dominating the skies or something.
Nowadays I don’t bother with playing CVs in randoms, its either ops or co-op for me. The only exception is when im grinding a line, because I’ll be damned if I’m grinding my lines out in co-op with those piss poor rewards.
Its a shame really, been playing CVs since the RTS days and now I feel shamed just for wanting to play a ship class I’ve enjoyed since launch.
@Majestic Hotwings I understand but I have no sympathy for ya. It was people like you who ran me out of Random altogether. I got tired of my American cruiser sliding into island cover near a cap, to use radar to help the team, only to be sunk in just a few minutes by a CV who didn’t give a hoot about island cover.
As a DD (not very good) player homing torps + being spotted by subs=Hell On Earth.
I actually think a lot more people are leaving the game than tend to be admitted. It’s just happening over time instead of in a mass exodus all at once. There were some that left immediately, sure, but most people that say they left the game, I’ve noticed have actually been gradually getting to the point over time after trying to get along with them, and then just completely having enough after some time. So even if the charts don’t show a huge drop all at once, it is still there, just gradually over time as more people get over the novelty and have had enough of the bs. And when I look at the charts, it does seem to support that. At least last time I looked not too long ago. Other than the expected jump ups at expected times of the year, the player count has actually be gradually dropping off. While a server like EU may not feel it as much right now, a server like N.A. has it hitting hard. N.A. server has become a complete joke and is not in a good place. I’ve heard Asia server is not feeling it quite as bad, but is also feeling the hurt. It mainly the big main EU/RU server that’s still sustaining itself somewhat for the most part. All the other servers though are starting to suffer, and it’s still only getting worse.
Hey Zoup watch flamu’s video about the new british sub Alliance especially the end where he’s in a Kiev & gets cross torped by the sub !!!!. That is beyond broken, which is why I’m happy to just play operations , no subs , no cv’s bliss 🙂 .
I agree with you 100%. This is my biggest frustration in this game. It has gone from a game that was fun to play to a game that is not any fun anymore. Why would I play a game I don’t enjoy?
Well Zoup, if you had only said nicer things to WG they wouldn’t have given you the torp magnets option on all your ships.
I gotta say. I almost quit after the carrier rework. I did quit around the CC cerfuffle then I came back but subs and this homing BS is probably going to get me to quit completely. I’m pretty sure the first alliance I run across is going to kill this game for me as it kills me.
I’d rather fight solo against a full team of Kitakamis than to see one Alliance sub in the loading screen.
there are only 2 ways to fix sub properly:
1. REMOVE THEM ONCE AND FOR ALL
2. Limits them to operation only like the wolf pack
Make DD detectability 0.5-1km by subs and 5-9km by everything else.
Oh, don’t worry Zoup… If they (the torps) miss, they U TURN and come back for round 2
The community has proposed a countless amount of solutions to fix the damn subs but WG doesn’t give a damn…
Rochester is a great ship for operations.
From what ive seen from flamus Video this problem refers to the New Premium submarine Alliance that hast broken torp homing
Flamu did some testing against Alliance torps. The “drawback” is that it’s torps are slower, but that ends up being a massive boon because that gives them a lot more time to turn. A Kiev at flank speed (over 40 knots) couldn’t dodge them if his DCP was on cooldown because their turning radius is so tight
This use to be a good game. I joined in 2016 but these days I just play a handful of battles a month. Unfortunately the developers have over complicated things in this game and as a result have removed the fun. This is my downtime so why play a game that isn’t fun anymore. love watching these videos as its reinforces my decision to play other games.
I miss the old times when I play for the pure fun, but now I only play 2-3 matches a day just for login reward or containers, knowing I have zero counters against CV and Subs.