World of Warships – Kitakami Class Cruiser

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Back in a dark age known only as Closed Beta Test, there was a cruiser that was armed with 40, yes you read that right, FORTY torpedo tubes. And there was much wailing and gnashing of teeth, not just from its enemies…

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56 Comments:

  1. +Canal MP Gamers It’s not about spotting torpedoes in the water and dodging
    them like Neo. It is about having a brain, you see Kitakami 7km away from
    with his broadside facing you… and you sail in a stright line and get
    rekt by torpedoes? You are an ****, sorry, but that is a fact. Same goes
    for destroyers and all ship-launched torpedoes, take actions when you think
    he launched torpedoes, don’t wait for them to be 50m away from you…

  2. +Hoang Nguyen lol, if you get killed in a BB by destroyer, you screwed up.
    DD can kill only a fool in BB…
    Don’t be alone, stay in a pack, ideally have at least one cruiser with you.
    Allways keep changing direction (zig-zaging) and changing speed (from full
    – to half – to full, etc etc) and you will never get hit by torpedoes fired
    from DD at his max. spotting range. If he gives up on long range torps and
    gets closer, allways head towards him, as there are probably torpedoes in
    the water and you want to be facing them, not showing your side towards
    them.

  3. +Hoang Nguyen Your teams cruisers and destroyers (particulary US ones) are
    supposed to screen you and keep the enemy destroyer off your back. What you
    describe is not an issue with “underpowered BBs” or “overpowered DDs”, its
    an issue with the player mentality. The enemy teams 2 DDs simply outplayed
    your team, and this happens because the majority of players either have no
    clue about the role of their ship in a fleet engagement or simply don’t
    care and play this like a singleplayer game.

  4. +Hoang Nguyen My problem is the inaccuracy of BBs. I was in a knifefight
    with a DD the other day that was absolutely retarded and sailed in a
    straight line. I led my shots perfectly, and at a mere 5km, every one of
    his shells were hitting me and setting me afire, and every single one of my
    shells was going high or low due to RNG… Ridiculous.

  5. +Hoang Nguyen And now with the reveal of how smokescreen work, you will
    eventually see a match where most BB just hang back and follow the crowd
    because of the “DD terror symdrome”. XD

  6. +Greyed You are ofcourse right, but KitaKami was crap none the less. It’s
    detectability killed it. The only way to make it work was to set ambush
    around islands, otherwise averyone in their right mind would just change
    course if they saw KitaKami less than 10km away. It had no AA, extremely
    weak tier 4 hull and turning circle of a battleship.

  7. +Greyed Great tips actually. Thanks man.

  8. +quincy8557 I am really not a fan of making balancing decisions based on
    the lowest common denominator (read: the dumbest players to be found)…
    that is how good games get ruined by their own community.

  9. The_Tanke_Shashou

    Imagine a division of two (or three haven’t really been in the game ling
    enough and my friends dont play WoWS atm) with 40-60
    Torps for one side. Pure destruction.

  10. +Pepper Spray I didn’t see him fire any torps that were obviously going to
    hit an ally, amd didn’t see him hit an ally or any allied ship have to
    break course to try to avoid his torp fire.

  11. KITAKAMIii saaaan

  12. The_Tanke_Shashou

    Yes.

  13. +Mansen People *did* get a refund. In closed beta this ship was only
    available for purchase from the tech tree using gold. It wasn’t in the
    gift shop. When the accounts were wiped people were refunded all the gold
    they had spent. No one has this ship now. The only ships we could keep
    were those purchased in the gift shop (or for the NA server, those who
    purchased the Murmansk from the HumbleBundle package). The Kitakami was
    removed with the open beta wipe, and has not been available for repurchase.

  14. JoaoAfonso Figueira

    dont you remember that NOBODY has this ship in OBT, jingles said it tons of
    times

  15. +George Chambers I don’t think you should just instantly call them noobs. I
    am currently doing scientific tests and, though I have yet to reach my
    conclusions, there are vast amounts of data supporting that there is more
    then meets the eye. Just for some examples: There is the “trick-shot
    specialist” who tries to launch torps near a friendly, there is “the blind
    martial arts master” who does not understand what the white and green
    triangles mean and then there is the famous “Will of the Gods” who launches
    torps with friendlies around at enemies outside of his own torp range. That
    was just the most common examples. But it is clear and supported by
    evidence that there is more then just people being novice players to
    anything armed with torpedo’s. Also, I think some people like playing them
    because they are phallus shaped objects that penetrate something, but
    that’s just a theory…..

  16. +shadows96100 As a destroyer driver I DON’T agree. Why would I want my
    targets seeing my torpedoes earlier? Should I want them to have more
    chance to evade my shots?
    Torpedoes launched from beyond the destroyer’s detectability range take a
    while to get to the target. They generally miss. Just random speed and
    course changes from the target will do it. You probably have no idea how
    many torpedoes have been fired at you that never came close enough to be
    noticed. If you are being frequently hit then it sounds like you are
    steaming in straight lines.

  17. +TheHolyPlaya Don’t forget its also got to be Russian, Wargaming gives the
    Russians get the bad end of the deal all the time! 😉 For ‘Balance’ reasons
    of course…

  18. +Imperator Caesar Divi Filius Augustus oh yes all in the name of “balance”

  19. Imperator Caesar Divi Filius Augustus

    +TheHolyPlaya you forgot to mention that the 420 torps all did 90,000
    damage each traveled at the speed of light gave no warning and had a range
    of 1000km…. to “balance” the game out

  20. +gonavygonavy You just don’t know how to play them. Both Kuma and Tenryu
    are great ships. They have good enough guns that work just fine and
    torpedoes give them extra flexibility and ability to take down BB alone if
    it comes to it.

  21. +gonavygonavy You just don’t know how to play them. Both Kuma and Tenryu
    are great ships. They have good enough guns that work just fine and
    torpedoes give them extra flexibility and ability to take down BB alone if
    it comes to it.

  22. DarkArcAngel2129

    Your kidding right? The Tenryu and Kuma while not epic are in fact good
    ships. Besides unless you are keeping them you won’t be in them that long
    if your halfway decent with them.

  23. +gonavygonavy I really like them both.

  24. +gonavygonavy Kuma is great. I love it.

  25. +connor forsyth
    i think he got to the nagato he mentioned it a few times and showed it in a
    video for like 30s while talking about something else

  26. +DEANOGTO and the jap ones, i believe he got to the fuso in CBT

  27. +DEANOGTO He indeed has. He’s played several American and Japanese
    battleships, and also the British Warspite. I know he’s made a video for
    the Warspite and I think he’s covered a few other ones as well.

  28. +Blueeagle
    i mean in the open beta…

  29. +DEANOGTO Have you even looked at his WoWS playlist before asking that
    question?

  30. +GuardsmanGary What are you on about, 40 torps is a one trick pony, even
    with the better japanese torps its still a one trick pony, no one trick
    pony can ever be good.

  31. +GuardsmanGary What are you talking about? He explained why the ship was
    only good kicking at noobies. Bad concealment and not fast enough. If a
    destroyer (and not a cruiser like the kitakami) with good concealment and
    fast capabilities (like almost any destroyers) had 40 torpedoes, no matter
    if Japanese or American, it will be slightly better anyway. Like, you know,
    the soviet destroyer gremyashchiy…

  32. TroublingStatueVII

    +GuardsmanGary It’s not bad because it’s Japanese, but because it’s a one
    trick pony(and many other reasons) as Jingles said in the video. What
    nation the ship is from doesn’t matter in the slightest.

  33. +GuardsmanGary Did you listen to what Jingles had to say? Kitikami was a
    Tier 8 CRUISER with a Tier 3 gun armament, cruiser visibility and a
    buttload of tubes. I played in CBT and can tell you these things got
    focus-fired on as soon as they were spotted and generally died very quickly.

  34. +GuardsmanGary If it was an american destroyer, it would have had guns that
    are designed to be fired at a target,not some black painted bamboo in a
    disguise as a gun…
    And an american destroyer with 40 10km range torps,about 7km spotting
    distance and decent guns would be praise-singing-worthy….

  35. +JohnnyMaverik Actually i should argue against my own comment because even
    with 203mm guns i still use HE (My Atago does very well in this regard).
    Japanese Cruisers have a hard time around tiers 3 to 5 with American
    cruisers, but its when the Japanese Heavy cruisers with dual turrets start
    doing well, i just click a single time with all turret, 203mm HE does well
    in this regard, instead of playing like a battleship by full broadsiding.

  36. +Mirza Ajanovic some mechanics first… hitting and penetrating citadel
    with AP = 1,0x damage of the shell, overpenetration = 0,1x damage,
    non-citadel penetrations are 0,333x damage. Penetration in a ship section
    that was previously badly damaged (darker with modeled damage) deals 0,165x
    damage of the shell. Also destroyers don’t have citadels, so hits into
    their boiler rooms are 0,5x damage. +RNG ofcourse.
    1 fire does 0,3% of maximum ship HP per one second, (ship can burn on 3
    places, 3 fires = 0,9%. Also aircraft carriers do take 0,4% of max. HP per
    fire due to their wooden decks).

    In Battleships, I shoot only AP, battleships are all about the massive
    citadels, but your AP will do almost nothing to destroyers, so that is the
    only exception when you need HE. But I prefer to avoid shooting at DDs and
    let someone else take care of him.

    Destroyers shoot HE at everything ang go for fires.

    Cruisers are the interesting ones. In my opinion, if I can penetrate him
    and he is offering me his unangled broadside, I will shoot AP and go for
    citadels. If I can’t penetrate him, or he is angling well, HE it is.
    Obviously HE for destroyers and for battleships to set them on fire (some
    exceptions here, for example Japanese tier 10 cruiser Zao has strong enough
    guns to penetrate citadels of T10 battleships even at close range).

  37. +Mirza Ajanovic AP against cruisers at all times, HE against destroyers and
    carriers at all times (you will overpenetrate destoyers with AP and setting
    carriers on fire prevents them from launching aircraft) and against
    battleships: at long range you fire AP, at close range you either fire HE
    into the superstructure or AP into the side armour (just above the
    waterline) at the front or rear of the ship – the battleship’s belt armour
    covers the entirity of the centre of the ship, so I wouldn’t bet on your
    chances of penetrating that with cruiser-calibre AP. It doesn’t cover the
    front or rear to well however, and you can still achieve citadel pens if
    you hit the area below the gun turrets (I think at least).

  38. +CynCellArby14 Trust me the Japs are even worse off 😛

  39. Also kitakami’s target area over players is much bigger than tier8-9 DDs
    target area. Kitakami can hit dummies and normal ones 20 torpedo spam means
    it can hit an average joe. BUT fubuki and kagero can only hit dummies. 9-8
    torps with not so good consealment means you will rarely hit and normal
    ones can avoid getting hit by 8 torpedoes. Good ones you say? Huh? i doubt
    they get hit at all. For example a 67 knot torpedo in game has 2.1 km
    consealment distance and it will go 1km in 5.5secs. So these torpedoes will
    travel 10km in 55secs. What does that mean? It means target has 55 secs to
    turn a bit. Torpedoes will miss mostly. You see how hard it actually is to
    land torpedoes on people? Fubuki has 57 knot torps with 15km(10km62knots
    being stock) those torps travels 1km in 6.5sec… Now the next time you get
    hit by ship launched torpedoes blame %100 on yourself.

  40. Ok thanks for the feed back

  41. +Isaac Hendee Not unless you can upload to WoTreplays since Jingles does
    not accept replay files. But expect it not to work as the Xbone is pretty
    much a closed platform on all fronts.

  42. +Isaac Hendee Probably not, as he doesn’t have any xbox consoles. The only
    option would be if you could use the replays on PC, but I highly doubt that
    will be possible.

  43. +Saul Tigh The problem with “Historical accuracy” is that it’s an arcade
    level game. You would have maps that were twice as large (at least) with
    some of the high-tier battleships able to fire from one side of the map all
    the way to the other and then some, and many torpedo-bearing ships able to
    shoot torpedos with that kind of range too.

    People rage about Torps and Battleships killing them from range now. Can
    you imagine if the VERY first thing to happen in every game was that all
    the battleships would fire their guns and all the destroyers would fire
    their torpedos in the general direction of the other team, and 30 seconds
    later, half of each team was sunk before anyone even SAW anyone else? Is
    that really what you want to be dealing with?

    Be glad that Wargaming is focused on BALANCE and not historical accuracy.

  44. +Saul Tigh 🙁 why do you have to be so mean :(((

  45. Illuminarty sceambeg

    M8 u eint evan dank.

  46. +Rope Manijn What an achievement. Scientists working on a cure for cancer,
    doctors, astronauts and rocket scientists are all jealous of you, random
    guy who was the first to comment on today’s video by a minor youtube
    celebrity.

    You’ve made it to the big leagues now. This is likely to be the highlight
    of your life.

  47. +Macdeas hah noob im first!

  48. +What’s Eatin’ You I’m only just now coming back to WoT after a good 9
    months or so, with the introduction of the new mode…conquest or
    something? Where you can respawn and theres multiple objectives.

    The dash and die playstyle the community has adopted over the last year was
    really disheartening, but I’ve a new Nvidea 960 coming this week so I may
    as well test it out with some tonks or boates!

  49. +What’s Eatin’ You I don’t play WoT anymore but I loved the Closed Beta for
    WoWS and I still play it. It’s worth a shot in my opinion.

  50. What's Eatin' You

    +C0m0rat May as well try, but it’s just like World of Tanks; get rekt,
    grind grind grind, repeat. If you don’t play WoT anymore (like me), you
    probably won’t enjoy this game.

  51. +The Shermanator Torp walls of death! haha. I loved the Kitakami on NF.
    Still play it when I can! 😀

  52. +The Shermanator True, I was hoping for something like NF Kitakami as well.
    Tried really hard to make the thing work, but it always felt more like luck
    if you succeeded.

  53. +nathan katolick

    INSTA-AMMORACKED

  54. Hey its sherman!!!

  55. +Coolman785 Gaming I am sorry, but the Jingles help line is currently out
    of order and a substitute service has been put in place.

    You are on fucking holiday! Go out, see some fucking sights, have an ice
    cream, chat up some girls/boys (unless you are quite old and then that is
    inappropriate and I recommend chatting up women/men) do something other
    than stare at a monitor all day..

  56. +Coolman785 Gaming Download more porn.

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