Shimakaze on The Atlantic moves to capture the 1 sector, we encounter a enemy cruiser that overextended just a bit. I rotate back to the center and identify a possible enemy smoke location. A couple enemy battleships attempt a push on a friendly, I try to block it with torpedoes. The center becomes a little heated with all the ships in the area. Hope you enjoy the game and have a wonderful day!
Tier X Japanese Destroyer Shimakaze Replay
First Sector.
Second Sector.
Third Sector.
You’re welcome :D
the guns are good, powerfull, slow turret traverse and a low rate of fire.
every ship needs a counter from same class. i have done great in my shima
against other dd`s with the guns against other dd`s.
Holy crap that venomous chat…
Shimakaze looks like a damn good (IJN) DD… I’m at Fubuki, and have
already unlocked Kagero, but is Kagero even worth it? Should I just wait
for the new tech tree?
When the F3 torpedoes are much better than the 12km
A Japanese dd can easily fight a gearing if it stays at long range and
stays around cover
I don’t feel the IJN DDs need any more gun power, they allready have the
best torpedoes and concealment, why would they need any better guns? If a
US DD outplays you and gets you detected he should get the kill (or at
least trade much better HP wise) on you. RU DDs you can easily play around
as they lack so much concealment.
And honestly, I don’t even feel like their guns are underpowered. In a fair
1v1 against a Benson, I in my Fubuki, spot him, turn around kite away and
because I have better firing arcs, I can hurt him quite the bit while
dodging his shells. Same for Shima and Gearing. (Kagero ofc relies even
more on concelment than the others). Also whenever possible I try to
contest caps together with a gunboat DD, spot the ennemy, let him and my
pal open fire on each other and only then shoot myself, when he’s allready
locked into my friend.
Conclusion: play them right, team up, be stealthy, use your guns whenever
you have a chance to get out with a good trade.
Why Carriers cost so much to run? Maybe because of their aircrafts?
Personally i love using the F3 torps on the shimakaze, so fast the enemies
can barely dodge them!
The trade off in range is really worth it
A fubuki can get a 2km blind fire zone with concealment and AFT. 9.9km
detection after firing and a 12km range means that you can plink ships for
good damage with guns.
This game exemplifies why going for 1 on Bastion is a bad idea. It’s so
isolated that it was 13 minutes into the game before a real push to 2 was
able to be made. Ultimately it was a win with excellent play Notser, but
going for 2/3 is the recipe for Bastion. BTW, I hate Bastion mode!
+Notser mentioning of Japanese DDs, do you have any information as to when
the second Japanese DD line is coming?
I recently traded survivability expert for AFT, and I am growing to love
it. Losing 4k hp’s is a high price, but the ability to stealth fire from
9.8km-11.7km has improved my kill rate and damage. Plus, it gives me
something to do during the 2 minute reload for torps.
Sector 1
Sector 2
Sector 3
I’m pretty sure the new IJN gunboats have AP only… I was in game with an
akizuki (Tier 8) and he fired AP at my angled Bismarck all game, and I only
ever say him fire AP at absolutely everything the whole game.
Shima guns are great. I use AFT and concealment and have good success with
stealth firing and starting fires. For this build the 12km torps are ideal.
Notser please try gunship build with Shima. It is a lot of fun. 3K per
salvo is nice, especially when they can’t see you. If you are going stealth
the F3 torps are the way to go.
I’m still waiting for them to make BBs more survivable against HE spammers.
Since they buffed the cruiser’s rudder response time it’s getting harder
and harder to hit them. So they just slowly run you down and spam HE at you
until you die.
So, the new IJN DDs are currently crap ? that is one very discouraging
news.
Honestly, IJN DDs should have two torp selections in game. Long range and
sort range. That would make them more effective. Like HE and AP but they
have long and short.
I’ve said this before, BUT…the way that IJN DDs can compete directly
against other destroyers is that stealth. Until you hit tier X with the
Gearing, every Japanese destroyer enjoys a concealment advantage vs. every
other DD at their tier. This, combined with the massive alpha damage that
an IJN gun strike can do, should allow you to pick & choose which
engagements to get into *and* give you a sizeable advantage when you can
land that first salvo. The Fubuki, for example, is plenty capable of
competing against a Benson, providing that the IJN captain plays his ship
to those strengths; too many of them don’t after being able to breeze
through the lower tiers relying on long-range torpedo hits against brain
dead battleship drivers.