Sunday, 3pm EST. Join me live for a behind-the-scenes look at making a video! Will include some live recording of replays, too!
Gneisanauauauauaua amphibious assault: https://giphy.com/gifs/fph4dQIO0QUkE
Sunday, 3pm EST. Join me live for a behind-the-scenes look at making a video! Will include some live recording of replays, too!
Gneisanauauauauaua amphibious assault: https://giphy.com/gifs/fph4dQIO0QUkE
I want to sell my Yamato and get GK but common sense tells me to not do it.
4:06 wtf turrets?
The thing about German BBs is that they are so prone to burn! When i’m
playing Atlanta, i love taking chunks of 20K from German BBs, just in
fires, and this is with only 5% fire chance… I bet USN DDs must be having
a great time… lol
Honestly, my experience with Scharnhorst is that while I don’t do the big
burst citadel hits that other BBs do, she’s pretty good at delivering just
steady consistent damage through the match. Less of a big imposing threat,
and more of a hit and run raider. Her speed, her gun rate of fire, and her
turret traverse make it so that she’s always ready to pounce on the enemy
from anywhere in the map. Her armor is also great against citadels. Even if
she takes a lot of regular pens, regular pens can be healed. Citadels
can’t. I’ve been in matches in battleship where I got half my life knocked
out in one volley by a lucky pair of citadels … and it’s damage I’d never
be able to heal back for the rest of the match. German BBs don’t have to
deal with that problem so much. You can always disengage, lick your wounds,
and come back five minutes later with most of your health back.
I’m loving the German BBs! I have been having 3 – 4 kill games regularly in
my Kamikazi-R and Tachibana thanks to all the lemming like German BBs!
2 great battles. That ship literally got blown out of the water!
+Business6 – Love all your content, and I know you are into producing great
quality. I would personally benefit even more from your vids if you could
record your games as played – meaning giving us the ability to see your
rudder, throttle, AA/secondary selection and aiming positions. As I
understand it, you use the replay to add your commentary – and we all know
replays are still very rough representations of actual game play.
Just my feedback FWW, Thanks as always, love your stuff.
at 6:25
“CLIMB EVERY MOUNTAIN
FORD EVERY STREAM
FOLLOW EVERY RAINBOW
TILL YOU FIND YOUR DREAM”
unfortunately I’ll miss your stream on Sunday as I’ll be hauling a bunch of
sweaty sunburned tourists across Europe and back. Maybe you could record
yourself doing it and put it on here too!? (Or not since it’ll probably be
quite long!) Oh well. Thanks for another entertaining vid!
That Gneisenau was his own lifeboat. Got to safety before everyone died.
Hope I can catch your live stream. Great idea
with all the over pen, non pen, deflect etc since the patch i rarely ever
shoot waterline anymore except against a few USN BBs that still give up the
cits. I’ve been watching the detailed hit results and I’ve noticed that
only a third of all shots seem to pen properly. Given that a hit rate of
30% is decent that doesn’t leave much for actual damage.
To be fair, you can double cit or more a Murmansk in a Nicholas. It doesn’t
say much for the AP performance.
The force is strong in this one, the Gneisenau that is.
The server has trouble decipher that Gneisenau’s whereabout because his
laggy upload line/speed aka packed loss
2nd time this week I’ve seen the back of a torpedo hit a ship.
We tried this strategy on two brothers, but not with Scharnhorst, we did
this with T6 ships, and if you can catch the enemy team with pants down
like this, the match gets fun as hell. We tried this also in some other
maps where two sides cannot hit you at the same time, and it always worked.
Yolo push right from the start ftw.
Sadly, the evolution of the mountain climbing warship were never taken to
its penultimate conclusion and prototypes were generally abandoned high and
low. Experiments with lighter mountain cruisers proved more fruitful, but
were abandoned once escorting mountain destroyers were found to have severe
problems getting their torpedoes to run true in the steep and rought
terrain.
That Kongo is packing some extra punch to throw a BB over an island LOL
Hacks confirmed :P