Hey guys, today we have some highlights from Fridays stream, enjoy!
Music:
Ross Rowley:
https://music.apple.com/us/artist/ross-rowley/1524460114
https://www.rossrowley.com
Outro Music: Stranger Think- C418
Have a replay?
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Hope you and those around you are safe from the storm, thanks for the awesome content over the years
I swear this game spites any shells lobbed at a ship that’s not moving. I once had to fire damn near 10 salvos at an afk battleship (as a BB myself) just to finally end the match.
@bidzej86 Not to mention they curve….DDs who cannot adapt to the curved torp will suffer now….those who adapt will suffer later (if WG make em straight again…)
its cause your crosshair is not really the spot your aiming at , the exact position should be looked on mini map , as auto aim can move your aim without changing your crosshair position
@Konstantin Gr I use the minimap to aim all the time – this doesn’t change much.
Try to use Sky-aiming for stationary targets
Works well for me
When the CC’s shoot they do a minimum damage of 6k it seems 😆
The cv’s have to be protected because WG doesn’t want to admit that the rework sucks and it unfun
Hope you stay safe in the coming storm
More like, nobody wants to admit that until submarines, destroyers were the biggest problem.
And yes, they *are*
@Rammstein0963 you are not wrong, I lost count how many games I lost because the destroyers on my team rush in and die and the enemy still has theirs in the end. I just really hate that your teams ability to win is so heavily dependent on the destroyers ability to play well and not potato.
More like ranger armor is so thin you only get overpens with BB AP but cits with most HE shells.
@Co_rin especially with British HE, that ranger would have been dead if that was the case.
looks like the island bug is still a thing xD
my div shot a CV, me in Minnesota and div mate in a thunderer and all of ours shells landed around the CV it took us 7 salvos to sink him, he was stationary the whole time and broadside, shot the smokestacks and got overpens and ricochets when it hit. WG makes CV immune to fire, Immune to getting cit and planes that dont seem to deplete
until you’re in richtoffen and eating citadels from dumb angles and your planes die instantly to a single flak cloud
Why shoot the smokestacks? You’re guaranteed overpens. Also, sounds like you guys just need to aim a bit better :/
Ranger has 19mm of armor you’re better off firing HE to citadel them cause your AP will overpen if he’s giving you flat, same way with super light cruisers and DDs
I love the ‘Bama and the NC both but it always takes me a couple of games to get used to the ‘floaty’ shells again when I haven’t played them in some time.
Reminds me of going from the Montecuccoli to the Trento…
From laser guns to friggin howitzers, with no warning.
I was in the Warspite and I was very annoyed by the Alabama leaving the flank. Seeing this makes me lol quite hard.
… actually it is an observation from the last update I have noticed. “Bad hair day dispersion” is what I call it. 10.7 seems to have RNG mechanics that scatter the shots everywhere 1 salvo, then the next salvo, all the shots are grouped as usual. It does not seem to matter at range. Sea Lord, you shot at the Nagato at less than 5k and if you looked closely, you will notice your dispersion looks like a “bad hair day” shot. Then the next, a Cit. Something is up with this I think.
Sea. As per usual, entertaining content. This makes me proud to be TSIOF
Two Brothers: Has to be, arguably, the funnest map in World of Warships.
Two brothers one cup map wish that one island erupted during match and closed off the channel…
Uh, hell to the no!!!
I would most definitely agree. I absolutely love that map!!!
Nothing like a good rush through the middle that sometimes comes unexpected, totally agreed
You never aim at a Ranger’s smokestack, you aim at under the tower. Otherwise you get all overpens. No armor best armor
Yeah you do. Thats where the citadel is. The rear end of the tower is where the above water line citadel ends. Look at the armour viewer in game
Although you are always gonna overpen it with BB AP. Especially at 9 km. It has 21mm of armour
@jerry250ify you don’t aim because the armor is so thin, you’ll just overpen. As a cruiser or DD, it’s fine. As a BB, aim slightly below the water so the fuze can arm
Treat it like a Smolensk
Yeah, I find I have to aim higher on CVs than other ships.
I’ve found I always over-pen ranger with ap. HE for that and you likely would have citadel/nuked it. Nice match though!
Brawling with secondary ships is a disillusion that WG wants players to believe. Meanwhile Soviet BBs have bullshit accuracy and normalization at close range, with upper belts and small supersyructure to stop secondary HEs. The best way to play a secondary BB into these Soviet BBs is to kite away at near maximum secondary range (>10km) and angle the ship. Sailing up to them is just a recipe for disaster where they will land all their bullshit AP shells in a single pixel for 150k+ salvos.
Dude the ranger can be citadelled by most ships with HE it has like 0 armour. Ofc your T8 16inch battleship guns are gonna overpen
Back in the day a spotted cv was instantly dead…now they can cheese their busted survivability all game.
Oh I remember this exact part on on the Friday night stream! Stay safe.
“I feel your pain” – Bill C.
I can’t wait for the subs to show up in the tech tree so that I can use them in the training room.