+Maddog3060 I have killed 2 destroyers so far using my carrier secondary guns 🙂 Like someone said before in-game, when a DD doesn’t get a kill on its first torp run it will be dead. Look at the Hakuryu, it has 12 secondary guns broadside. Thats 3 times the fire power of any DD.
Shinano was a rubbish carrier. She was slow (27 knots, vs. the usual 34 knots) and her light deck was shorter than that on the Taiho, by about a metre, or 39 inches. She wasn’t meant for front line service, due to her slow speed, but she was sunk anyways.
+Darren How when your carrier is on fire your planes cannot take-off or land. There is no other choice but to instant repair, when it is an emergency. Well… when a carrier catches fire it is usually an emergency LOL
He probably feels the risk isn’t that much higher when driving around. Though I certainly noticed a difference and always ran with just 30-35 rounds on my medium tanks.
+KK Pixy The Shinano was never meant to be a fleet carrier. It was meant to be an aircraft ferry and repair ship. It had none of the infrastructure on board to support a combat air wing just repair facilities and such. It could only support a few dozen planes in combat theoretically which would not be great at Tier 10 in WoWs. Look up the HMS Unicorn for a similar ship.
+TheBabytrooper Dude, get escorted by a fucking Cruiser. If you got one Carriers can’t hit shit. Source: I play carriers. When a cruiser hits aircraft with it’s AA the planes lose all accuracy. The aiming reticle is something like 4x larger. Cruisers will save your ass sooo much. It however, does not affect fighters at all. Just a misc thing there.
+TheBabytrooper Definately not. Have to pay attention and actually plan what you are doing. Plus, dont’ get one shot if you aren’t totally retarded/alone.
+wildboar222 True though if they add it in it would be some what controversial but beside that it could certainly be down since one aircraft could not take out a carrier and planes can easily be taken out in WOW so I think it could work
+Andrew Payoyo from my experience so far the AI torp attack is 50-50 effective. When we have too many groups to manage like we saw in Baron’s video it is impossible to do it manually. Maybe you can take manual control of one group but you have to let the AI control the rest. I also notice that the AI adjust attack pattern depending on how the target turns. When attacking fast moving DDs I usually let the AI do the attack and with quite good results. Instead of dropping the torps in parallel lines like in manual drop, the AI will drop their torps in a criss-cross pattern which is hard to avoid. When you have 2 groups dropping torps from both sides it creates a web of torps. BTW, I only started playing CV after the 3.1 patch. So maybe they have improved the AI.
Thank you for sharing that tip. I didn’t know that. I will try it tonite. But will that work if you have your groups on different positions? I usually start attack runs from opposite sides of the target ship.
+zam023 You just need to make your torpedo bomber follow one squadron,even if they have some spacing between them you can correct that by if squadron 2 is infront of squadron 3,just make squadron 2 go back a bit,and then make them turn around again so the two groups are clumped together. Once you master this,all BBs will fall to your skill.
+Kerwin CHAO not really, in all of the ship on WoW cv has the most counter. its easy for cv player to sink lone battleship and ca but a battlegroup of bb+ca with their combine AA can easily rip any planes into pieces and there the ca AA ability too.
cv can run out of planes but other ship has unlimited ammo and torpedo (for now), a cv without planes are just floating AA platform.
+Mark Pontillas …….. Because Yamato only shoot down 29 bombers during the suicide mission with 3-5 destroyers, I can argue that BB+CA is useless against bombers.
+Mark Pontillas what you said is 100% true. A combination of BB + CA, I couldn’t get anywhere close to them, especially when the CA are USN ships. Damn I hate those USN CAs.
+oldfrend All the lings! ALL THE LINGS!
+Maddog3060 I have killed 2 destroyers so far using my carrier secondary
guns 🙂 Like someone said before in-game, when a DD doesn’t get a kill on
its first torp run it will be dead. Look at the Hakuryu, it has 12
secondary guns broadside. Thats 3 times the fire power of any DD.
+zam023
Ahh, the usual bullcrap from little punks on the internet. Can’t say
anything without someone trying to contradict you.
Let me clue you in, bud: I don’t care. Your opinion is meaningless. Enjoy
mediocrity.
+Maddog3060 hahaha… the comment from an amature.
+zam023
Oh, now look, the little boy attempts to retort by simply throwing the same
insult back. Grow up, child.
+EvenLease44 He plays on the test server so he can try out the top tier
stuff without waiting to grind to them
Shinano was a rubbish carrier. She was slow (27 knots, vs. the usual 34
knots) and her light deck was shorter than that on the Taiho, by about a
metre, or 39 inches. She wasn’t meant for front line service, due to her
slow speed, but she was sunk anyways.
+James Crego excuse me, Des Moines
+Darren How when your carrier is on fire your planes cannot take-off or
land. There is no other choice but to instant repair, when it is an
emergency. Well… when a carrier catches fire it is usually an emergency
LOL
Not when your under fire and will get set on fire in less then 10 secs
he needed to get his bombers in the air and distract the Des Moine.
Yamatana?
+Phoenix Fire Montomato?
He probably feels the risk isn’t that much higher when driving around.
Though I certainly noticed a difference and always ran with just 30-35
rounds on my medium tanks.
+Caleb Cantrell I don’t think there is a number of shells carried on WOW,
if there is im missing something haha
+Luke Buchanan He is referring to ground forces in War Thunder XD. I
misunderstood his question but then read it a couple of times more.
+KK Pixy The Shinano was never meant to be a fleet carrier. It was meant to
be an aircraft ferry and repair ship. It had none of the infrastructure on
board to support a combat air wing just repair facilities and such. It
could only support a few dozen planes in combat theoretically which would
not be great at Tier 10 in WoWs. Look up the HMS Unicorn for a similar ship.
+KK Pixy on the other hand, WoW is the right place where paper ships can
finally be brought to life.
+searchoverload8 well he wouldn’t be wrong…
+TheBabytrooper Dude, get escorted by a fucking Cruiser. If you got one
Carriers can’t hit shit.
Source: I play carriers. When a cruiser hits aircraft with it’s AA the
planes lose all accuracy. The aiming reticle is something like 4x larger.
Cruisers will save your ass sooo much. It however, does not affect fighters
at all. Just a misc thing there.
Nah, carriers are the arty of WOWS.
+TheBabytrooper Definately not. Have to pay attention and actually plan
what you are doing. Plus, dont’ get one shot if you aren’t totally
retarded/alone.
+Val K This is World of Warships son…
+Justin Hamilton I think he knows that
Except kamikaze never took off of aircraft carriers…
Only because there werent any carriers left by that point lol
+wildboar222 True though if they add it in it would be some what
controversial but beside that it could certainly be down since one aircraft
could not take out a carrier and planes can easily be taken out in WOW so I
think it could work
Imagine if WG added subs it well change WOW drastically
As all they comments around you all have 0 likes.
+Andrew Payoyo from my experience so far the AI torp attack is 50-50
effective. When we have too many groups to manage like we saw in Baron’s
video it is impossible to do it manually. Maybe you can take manual control
of one group but you have to let the AI control the rest. I also notice
that the AI adjust attack pattern depending on how the target turns. When
attacking fast moving DDs I usually let the AI do the attack and with quite
good results. Instead of dropping the torps in parallel lines like in
manual drop, the AI will drop their torps in a criss-cross pattern which is
hard to avoid. When you have 2 groups dropping torps from both sides it
creates a web of torps. BTW, I only started playing CV after the 3.1 patch.
So maybe they have improved the AI.
+zam023 Or you know you can clump your torpedo bombers together and manual
drop them all at the same time….its what I do.
Thank you for sharing that tip. I didn’t know that. I will try it tonite.
But will that work if you have your groups on different positions? I
usually start attack runs from opposite sides of the target ship.
+zam023 You just need to make your torpedo bomber follow one squadron,even
if they have some spacing between them you can correct that by if squadron
2 is infront of squadron 3,just make squadron 2 go back a bit,and then make
them turn around again so the two groups are clumped together. Once you
master this,all BBs will fall to your skill.
+Andrew Payoyo I see. thanks again 😀
+Kerwin CHAO not really, in all of the ship on WoW cv has the most counter.
its easy for cv player to sink lone battleship and ca but a battlegroup of
bb+ca with their combine AA can easily rip any planes into pieces and there
the ca AA ability too.
cv can run out of planes but other ship has unlimited ammo and torpedo (for
now), a cv without planes are just floating AA platform.
+Mark Pontillas …….. Because Yamato only shoot down 29 bombers during
the suicide mission with 3-5 destroyers, I can argue that BB+CA is useless
against bombers.
I am a Carrier driver and damn I hate it when cruisers are near BBs,my
planes just get chewed up.
+Mark Pontillas what you said is 100% true. A combination of BB + CA, I
couldn’t get anywhere close to them, especially when the CA are USN ships.
Damn I hate those USN CAs.