World of Warships Tips and Tricks on How to be a Better Player

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It’s been a while since I’ve done a and Ensign. This episode is aimed at players stuck in a rut that are trying to be better but just can’t figure out how. These and will help get you there. Some of the things, you might be doing already. Some of these, you might not.

These are your unicum and players. They all see the battlefield a little different than your average . They utilize terrain to their advantage. They don’t rush in when they don’t have to. They are deliberate and they are methodical. They are able to see what the enemy is likely going to do and react in a way that gives them the advantage.

Please don’t get hung up on the usage of the term “” player. You all know that I respect all players regardless of skill. Use it as a check list to make sure you are doing everything necessary to be the best player you can be. You will improve with time and effort.

If you already feel you are at a level you are happy with and don’t desire to be any better than you are, please share this with those who are in need of a little help.

I wish everyone who strives to be a better player the best of luck!

Related Ship Rage!

40 Comments:

  1. U are right about detectiblity. In battleships when we are under heavy fire we forget to not shoot. And we die. If we stop shooting we get unfocused and survive.

  2. LordTyphoon WoWSasia

    ‘A noob player will fire at one ship. A good player will spread damage’. Do not agree with this. Need to focus damage to finish off damaged ships so that you knock out as much enemy offensive ability as possible. Never spread damage.

    • Or even as a battleship, should you keep firing at the bow on enemy BB, or switch fire to a broadside BB or cruiser, just focusing the bow on ship doesn’t really help your team except to keep him distracted at best.

    • yeah well it’s true, sorry.

      good points folks

    • Whichever target is the one that is of greatest strategic importance…

    • Bahahaha. Next thing your gonna tell me is METT-TC

    • Depends on the situation, if someone is low health, sure. But the better way when I’m in a cruiser is HE-gain fire, then switch targets, it does more damage and may force a DCP. Which will REALLY help the team when a new fire comes, or the target eats a torp.. Spreading fires to multiple ships is just a better option for wearing them down when you can.

  3. Some fantastic tips here and I second without a doubt the number one thing I see being ignored in the game is playing as part of a team. A good player knows when to play as a team and when a solo strike is optimal. This is a team game but rarely do you see players taking advantage of this and playing with their teammates, supporting their teammates weaknesses and taking advantage of their teammates strengths! One other big issue I see being ignored is lack of map awareness and knowing where not only the enemy ships are but those of your teammates. Like any game of this caliber experience can teach you a lot and knowing the strengths and weakness of as many ships as possible will go a long way in improving your gameplay and ultimately your satisfaction playing it! Thanks for the great tips vid Zoup!!!

  4. Nice Tips Zoup.

  5. 4:37 You forgot to add the torpedo beats

  6. First and only tip: don’t listen to Zoup.

    J/k bro, good stuff 😀

    • Zoup – nice video, thanks. My only concern is your mention of battleships and cruisers waiting to survey the situation. I agree (to a point)… As a destroyer driver I get very frustrated when my “supporting cast” of BBs & cruisers wait in the back for me to scout & cap. I understand that’s my job as a DD but have found things go better if the DD has support, esp. from cruisers. Nothing more frustrating than rushing a cap, get popped by a radar cruiser and having no support. The BBs & cruisers that take a few moments to hit the “W” key can really be frustrating…

    • Something that infuriates me are dd players who blindly go for caps right of the bat. They go in , smoke up, eat a torp and dies within the first 5 min of the game. They then proceed to write “omfg wtf support bbq wer u at tem??” Do DD players think that by having battleships and cruisers with them somehow make them invulnrable to damage? Newsflash, we dont have a forcefield that we can put up that makes you not take damage for 30 seconds.

    • I think we’ve all seen that & I know it’s happened to me…more than once… On the other hand, we’ve all seen teamwork pay off. DDs cap/scout, cruisers support the DDs, BBs support the cruisers. I’ll never complain if I get torped early trying to cap, it happens, my fault. But I think capping is my/the DDs job. They are the fastest & have the lowest detect range. When I don’t cap I hear a ton of gruf from BBs, “DD, why are you not headed for the cap…WTF?” Anywho, it’s a game, I try to remember that, it would just be nice to have teamwork… $0.10…

  7. 1:55 “Don’t rush in” That’s a part of the problem. No one rushes anywhere. Everyone excpects the DDs to go scout or cap but no one follow them to support.

    I’d say: “It’s the ship up front that decides where and what. And if you’re not the one up front, then your job is to support that ship.”

    “Don’t go alone!” they say. I say: “Never let a teammate go alone!” Even if it looks wierd or dangerous support that teammate that’s tryin’ to do something. It might be the thing that rolls up the entire enemy flank or take that cap that wins the game.

    Don’t be afraid to take risks! Just don’t take stupid risks.

    Apart from what I just said I agree with you Zoup. Too many see this as a FPS and totaly miss out on the tactic/stratergy part of the game.

    • “It’s the ship up front decides where and what. And if you’re not the one up front, then you job is to support that ship.”

      Probably the best advice for new players I’ve read. Sure it relies on the guy up front having a clue but the thing most absent in most games is supporting fire.

    • exactly, each team doesnt even need to come up with a PLAN every match, use your brain and do your job, you dont need a plan –
      DDs scout, cruisers support them, vis a vis cruisers dont need a plan, they need to watch their DDs and stop dying within 10 minutes.
      BBs just need to be present at the right time in the right place which requires more balls than they usually have on hand.

    • Balls or brains…not sure of the precise mix but yeah.

  8. Nice vid zoup. With almost 10k matches in WOWS, I can find no fault in any of these tips. I can add one thing though. While I always try to play as a good teammate, sometimes in randoms the team just refuses to “jell”. Matches where 4 out of 5 BB’s either snipe from spawn or run to a match edge. Matches where your only DD ignores the objectives (caps) and goes off CV hunting, often with a couple CA’s. These matches are often un-winnable and a good player will spot it. Let your team know and if you get ignored just let it go and try to have fun anyway. Don’t get frustrated and let it get you down … losses happen. Above all, don’t let your frustration spill over into chat with negative comments that helps no one and only serves to make you look like a total asshat. People learn at their own pace and some not at all. Respectfully point out mistakes with the goal of “planting seeds” for future improvement in the receptive players.
    While winning is always the goal, a good player knows how to take a loss gracefully.
    Have fun all,
    Das Bat

    • GamingWithFlowmar81

      Well said sir o7

    • Well said! Im so sick of people blaming the team and cursing in the comments. Really hampers my game experience. Even if I suck a couple of games, i try to keep my head up and find out what im doing wrong. -not curs and blame the team

  9. Thanks. I could use more of these. Especially Aiming How to anticipate a ships move, then where to Aim. Good players seem to know how I’ll move or turn before I do. HOW???

    • A lot of aim comes with just shooting stuff over, and over again. It’s really experience, but sometimes you can tell if a ship is going to go full rudder, and IMO, wait for them to go full rudder, then take your shot where you think they will be when they evade. Compensate for the rudder, and their speed, and you’re golden.

      The same players often make the similar maneuvers when under stress. When evading as a CA, often I just go full rudder, and drop speed, or full rudder only if I want to maintain my speed (if i’m against a fast firing BB). When kiting, I also go full rudder from one side to the other, or I stop the maneuver half way when I’m facing away from the fire. Then, when bum- rushing, I sometimes bait out shots by showing a cheeki broadside, before turning back in and going full reverse, allowing the shells to ricochet off my belt, or miss. As a DD, most of the time they seem to do all of the above, but also they sometimes stop, go forwards, stop, go backwards again.

      EDIT: Don’t forget to use your torp indicator to get a good idea of their approximate speed (reversing or moving forward), and don’t forget to double tap the M key for a better view over islands.

  10. Crucial tip: After you’ve been sunk in battle, spend some time figuring out _why_ you were sunk and what you could’ve done differently to remain afloat. Even in “bad luck” scenarios such as running into some random torpedoes or being detonated, there are still things you could’ve done to avoid that death…those “random” torpedoes might have been fired at a cluster of battleships behind you, and being aware of that possibility while slightly altering your course could have saved the ship…that “lucky shot” which detonated you might have been just a normal hit had you angled your ship differently or might not even have been fired had you made better use of nearby terrain. Enable replays so that you can go back and re-watch those matches, trying to identify the series of decisions you made which led to your death while looking for better solutions which could have kept you in the fight longer while still supporting your team.

  11. Dude, why are you teaching people to play too passively? The main reason for losing is too many people hanging back, not capping, and throwing anyone who dares step ONE FOOT too far to the wolves. FFS, can’t stand teammates who will not fight or support their forward teammates.

    • a very sub tier 7 trait. You seen a GK or a moskva who knows what theyre capable of lately?

      you sure dont see phoenixs, derzkis or bayerns who know nearly as much. People say t10 is shit gameplay, but it’s because mistakes are magnified and it’s easy to blame team mates.

  12. Great work NoZoup! All you need to know to start researching and learning more in less than 10 minutes! Thanks!

  13. I have trouble trying to get better playing a battleship in the game so thank you for helping me with these tips.

  14. I am glad for the weekly missions so i don’t have to play random anymore. Because i am tired of being the sucker that other people gain points on, i am tired of being the sucker that other players show off how clever and invincible they are, I am tired of being the sucker that thinks caps eventually need to be capped instead of hiding way back…… i am just tired of it. If i want to actually have fun, i play the missions! hallelujah!!

  15. Hey man! Do you have a business email I can reach you at?

  16. I had an “ah ha” moment when I read that the founder of Wargaming was a master chess player. Only in this game every piece is controlled by a different individual. Makes it interesting!

    Know your ship and know your enemies.

    What’s the torp range of Farragut vs. Hatsuhara? What’s the Concealment of a Conqueror vs. Henri IV? (Hint BB lower). Does Mogami have a heal? What’s the radar range of any ship you might encounter? How many sets of torps does that DD have? There’s a ton to learn but it’s part of what makes the game fun for me.

  17. Most of my friends are having trouble hitting other ships. They shoot, watch the shells and try to correct. But then the target has moved. So they miss again. Could you perhaps give a general aiming and hitting tips?

    • not sure this will help or not but change the aim reticle. i personally use this one with more lines , here are a couple of links that may help. https://www.youtube.com/watch?v=WbBEIQVUOBk . https://www.youtube.com/watch?v=HnT2wDbcC_M&feature=youtu.be

    • (This is a copy + paste message of mine I wrote commenting on another comment, but I think it’s important)

      A lot of aim comes with just shooting stuff over, and over again. It’s really experience, but sometimes you can tell if a ship is going to go full rudder, and IMO, wait for them to go full rudder, then take your shot where you think they will be when they evade. Compensate for the rudder, and their speed, and you’re golden.

      The same players often make the similar maneuvers when under stress. When evading as a CA, often I just go full rudder, and drop speed, or full rudder only if I want to maintain my speed (if i’m against a fast firing BB). When kiting, I also go full rudder from one side to the other, or I stop the maneuver half way when I’m facing away from the fire. Then, when bum- rushing, I sometimes bait out shots by showing a cheeki broadside, before turning back in and going full reverse, allowing the shells to ricochet off my belt, or miss. As a DD, most of the time they seem to do all of the above, but also they sometimes stop, go forwards, stop, go backwards again.

      EDIT: Don’t forget to use your torp indicator to get a good idea of their approximate speed (reversing or moving forward), and don’t forget to double tap the M key for a better view over islands.

    • BTW, I prefer the Dynamic Crosshair, because when I’m taking snap shots, I find the scaling helpful, as it is scaled to 30 knots. 30 knots, and each marker is a 1 second lead when the enemy is moving 30 knots broadside to you. Of course, perfect broadsides are a rare (but beautiful) sight to see, so make sure you compensate for moving away from, or towards. I find that the other crosshairs are just too distracting for me.

  18. In a game made for crayon eating, window licking mouthbreathers why would they want to learn how to become a better player when the game? 😀

  19. Nice tip of the hat to notser he’s a good player to spotlight.

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