New Day, new Devblog!
DevBlogs:
https://blog.worldofwarships.com/blog/527
Discord: https://discord.gg/P5aR2PzVXB
Outro Music: Stranger Think- C418
Have a replay?
Music: Stranger Think- C418
Chapters:
0:00 Intro
1:38 Kozma Minin
5:19 Brennus
9:21 Jacksonville
I called it that the super Worcester would have triple 152mm and it gets a funni button light cruisers rise!!!!
could never understand why tier 10 + gun range cruisers only go 17km and not reach in the 20km + range
Super Worcester having triples was apparent from the moment we saw the triple turrets on Santander and San Martín. Just like how the quad turret on Louisiana was obvious foreshadowing of Maine.
Triple? Nay Quad
@@derickevans3025you want even more passive gameplay of HE spamming from 20km?
Also American 152mm guns never hit anything beyond 16km+ so why bothered ?
Really random question: looking for a lower tier Japanese premium Battleship, I’m stuck between the Mutsū and the Hyūga, thoughts?
Who you calling an old timmer??? LOL Nice video thanks. 😋
Would be nice if Jacksonville is a wooster but triple turrets (so 6×3 instead of 5×3) without F button. But, that F button is pretty cool, too
imagine fps drops with a div of them shooting all at once xD
All would be lower tier, so volume sales over margins, but so many interesting ships tried during the pre to super dreadnought areas of ship design.
It would be nice for lovers of that time to enjoy them. Low tier ranked etc. Won’t happen but one can dream.
Going through Drachinifel’s channel, you find all sorts of “what if” ships he covers. One of them was that back in the early 1900’s, there were apparently a number of designs for torpedo battleships. They never got built, but it was something the Navy looked at. They’d definitely fit into a tier 2 or 3 category, if WG wanted to do “wacky ships for low tiers.”
@@Norbrookc heck, some they built, by today’s standards were pretty odd. Even rams made a small comeback.
The Kozma is just a flip of the Tallinn which is a an Admiral Hipper with Russian guns.
love the hipper man
No need of excitement they will nerf them eventualy.
Actually Sea Lord, the Germans had an agreement with the Soviets to sell them a Hipper class ship (I think it was called Lutzow) in 1940 so the first ship isn’t that historically inaccurate.
thats correct
didnt they sell them the tallinn or something like that ?
@@Ilias_Goddess well the Talinn is the Lützow
So she was first to be the Lutzow, then was sold to the Soviets and named Petropavlovsk in 1940, then renamed Tallinn in 1944
Premium Russian Fitted Out Graf Zeppelin when?
Duuuuval!! Guess I gotta get my home city ship, even if its a Supership! Time to start grinding!! Thanks Sea Lord!
Worcester but with 46mm HE penetration? GOLL-LLY!
Try thinking of it like this:
— more barrels > greater dispersion > lower sigma
— fewer barrels > less dispersion > higher sigma
I believe if you think of shell-mechanics like this (while not always true) may help provide a more clear expectation of results. For new players, this may help in line decisions while progressing.
hope that helps.
I still believe there are still historical ships they could add, they just don’t want to add anything lower than tier 8 it seems (or if they do, very rarely)
“Seltic” is a basketball team, “Keltic” are the people.
I would fundamentally rework the game into an MMO, while still keeping the traditional game rebranded as WOW’s Legends
Here is my thought:
1) Two main WWII teams, allies and axis, you pick which “faction” you will play for
2) The game map is a non-fictional world/universe that constantly expands with new zones and levels
3) Each team would have national home ports, realms if you prefer (Japan, Italy, German vs. US, Great Britain and maybe France)
4) Zone Portals would exist from your home port to the battle areas
5) Battle areas would be both pvp and non-pvp areas
6) Non-pvp area are where you level your ship up, gain skills and resources for your faction
6) PvP areas would be split into battlegrounds of contested and home waters
7) Teams in the pvp areas would be massive and would compete to control the game board
This is really just a thought on how to turn the game into a true MMO pvp based game
Now I can’t say I’m the biggest fan of superships, but a super Worcester? Yeah thats definitely something I can get behind😂
It’d be really fun to get the KMS Blücher tied with a Battle of Drøbak Sound event as we pretty much have all of the Hipper ships except her, and her sinking was quite significant. The anniversary is a few days from now on April 9th actually
Man I just want the Laffey. Tier X equivalent of the kidd with AA replacing a set of torpedo tubes. We need a sumner class in the US imo
WG instead of more fake ships focus on making more Maps, campaigns, game modes and refining the ships we already have ! That would make the game much more fun !
Except WarGambling doesn’t make $$$ on maps, campaigns and game modes.
The dreadnought is pure comedy with its twin gun syndrome, shooting at a broad sude 5km away one shell hits the water half between you and them and the other goes straight up un the air and lands like 15km behind your target
Talking about super ships, I know what they need to do for New Jersey. Put her as the super ship at the end of the hybrid American battleships. Her fancy power can be cruise missiles! They act like airplanes form a CV. The first set is ready at the beginning of the battle then 9 minutes for the reload so their aren’t that many per game. They cant spot and at slow to turn while flying. The other stats could be more HP than Wisconsin.